Matrix Games Forums

New information and screenshots for Pike & ShotDeal of the Week Pride of NationsTo End All Wars Releasing on Steam! Slitherine is recruiting: Programmers requiredPandora: Eclipse of Nashira gets release dateCommunity impressions of To End All WarsAgeod's To End All Wars is now availableTo End All Wars is now available!Deal of the Week: Field of GloryTo End All Wars: Video, AAR and Interview!
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

River hexside

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> Scenario Design >> River hexside Page: [1]
Login
Message << Older Topic   Newer Topic >>
River hexside - 2/2/2008 10:34:56 AM   
B1-bis

 

Posts: 23
Joined: 9/6/2003
Status: offline
Hi Everybody !

I've just bought TOAW III and there is a scenario (Frozen Steppes 1942-1943) with river hexsides. My question is : is it possible to draw such river hexsides with the Map Editor ?

Thanks for the replies and have a nice day !

B1-bis
Post #: 1
RE: River hexside - 2/2/2008 1:21:23 PM   
Boonierat


Posts: 539
Joined: 11/11/2003
From: The Boonies
Status: offline
In theory no but you can use the same work around than the Frozen Steppes scenario which uses modded escarpment hexsides that look like rivers if I remember correctly.

< Message edited by Boonierat -- 2/2/2008 1:22:22 PM >


_____________________________


(in reply to B1-bis)
Post #: 2
RE: River hexside - 2/2/2008 6:33:06 PM   
B1-bis

 

Posts: 23
Joined: 9/6/2003
Status: offline
Thank You very much for the reply.

I'd like to create maps with river hexsides. I unsuccessfully tried . I opened the scenario Frozen Steppes and created a new map after doing "Clear Map". I saved the new map as "Kharkov" for instance but when opening the Scenario Editor and the map "Kharkov", I saw the original escarpments ! How creating a map and a whole scenario with these river hexsides ? Maybe it's easy but I don't know how to do.

Regards,

B1-bis (Stéphane).

(in reply to Boonierat)
Post #: 3
RE: River hexside - 2/2/2008 7:41:52 PM   
ColinWright

 

Posts: 2600
Joined: 10/13/2005
Status: offline
You'd want (1) a scenario named ','Kharkov,' (2) a folder in graphics labelled 'Kharkov,' and (3) copies of the escarpment tiles in that folder renamed with the names of the original river tiles.



_____________________________

"...this country belongs to us, to the white man."

-- Israeli Interior Minister Eli Yishai, interview published on 6/3/2012. Interesting world.

(in reply to B1-bis)
Post #: 4
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> Scenario Design >> River hexside Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.078