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River hexside

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All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> Scenario Design >> River hexside Page: [1]
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River hexside - 2/2/2008 10:34:56 AM   


Posts: 23
Joined: 9/6/2003
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Hi Everybody !

I've just bought TOAW III and there is a scenario (Frozen Steppes 1942-1943) with river hexsides. My question is : is it possible to draw such river hexsides with the Map Editor ?

Thanks for the replies and have a nice day !

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RE: River hexside - 2/2/2008 1:21:23 PM   

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Joined: 11/11/2003
From: The Boonies
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In theory no but you can use the same work around than the Frozen Steppes scenario which uses modded escarpment hexsides that look like rivers if I remember correctly.

< Message edited by Boonierat -- 2/2/2008 1:22:22 PM >


(in reply to B1-bis)
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RE: River hexside - 2/2/2008 6:33:06 PM   


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Joined: 9/6/2003
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Thank You very much for the reply.

I'd like to create maps with river hexsides. I unsuccessfully tried . I opened the scenario Frozen Steppes and created a new map after doing "Clear Map". I saved the new map as "Kharkov" for instance but when opening the Scenario Editor and the map "Kharkov", I saw the original escarpments ! How creating a map and a whole scenario with these river hexsides ? Maybe it's easy but I don't know how to do.


B1-bis (Stéphane).

(in reply to Boonierat)
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RE: River hexside - 2/2/2008 7:41:52 PM   


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You'd want (1) a scenario named ','Kharkov,' (2) a folder in graphics labelled 'Kharkov,' and (3) copies of the escarpment tiles in that folder renamed with the names of the original river tiles.


"...this country belongs to us, to the white man."

-- Israeli Interior Minister Eli Yishai, interview published on 6/3/2012. Interesting world.

(in reply to B1-bis)
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