WallysWorld
Posts: 164
Joined: 12/21/2006 From: Calgary, Alberta Status: offline
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mmccot, Thanks for your reply. I understand what you are writing, that the AI will decide to retreat if it thinks it can't win the battle. Which makes perfect sense! But I was heavily outnumbered by the American AI forces by about 3 to 1 and after spending 20 minutes or so setting up my forces and then to see not even one single enemy unit on the battlefield before the victory screen popped up was puzzling. But then again, maybe the AI did calculate it could not win the battle. What I really like to know from the developers is: If the AI cannot find any enemy forces on the tactical map after 9 turns or so, will the AI decide to withdraw from the battlefield? In other words, is there some sort of check for the AI after 8 or 9 turns about whether enemy forces can be seen?
< Message edited by WallysWorld -- 1/9/2008 6:50:53 PM >
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