Temple - you mention that the game can't recreate historical scenarios well - however I feel quite differently. I've played the Russia 41 scenario PBEM (am in 2 games now) as well as against the AI and my feeling is that it's probably the best simulation of the Russian front that I've ever played on a computer.
I've played computer games since 1980 with my favorite genre being turn based strategy. I've played Grigsby's War in Russia (or whatever the name was) by SSG, War in Russia by SSI, Eastern Front by Chris Crawford, Clash of Steel, Strategic Command, Strategic Command 2, Commander Europe at War, The Big Three, and other assorted WW2 or East Front games that I can't recall the name of right now.
I've also spent thousands of hours playing boardgames including several playings of Fire In the East/Scorched Earth, Drang Nach Osten/Unentscheiden, Russian Campaign, and a TON of other boardgames covering the Russian Front. This scenario in my opinion is very historical at least as far as I've gone with it so far - into 1942.....so I really disagree that this game can't simulate historical situations or campaigns.
FYI - I'd certainly consider myself a grognard since I've played a LOT of monster board games (Clash of Arms napoleonics, Terrible Swift Sword, World in Flames, ASL, Phoenix Games Stalingrad boardgame, etc, etc) thousands and thousands of hours as well as bought every possible turn based strategy game ever released for the PC that slightly interested me. I've also spent thousands of hours playing miniatures, micro armor, 15mm napoleonics, etc etc. I've also read very extensively on several periods of history (Mellenthin's Panzer Battles, Chandler's Campaigns of Napoleon (3 times!), etc)and majored in history in college.
Seriously - this game recreates historical campaigns very well.....perhaps if you use a microscope and look at the unit names you won't be happy but for the overall feeling and flow of campaigns it does a fantastic job recreating historical situations and putting you in charge. Supply, interdiction, air, combined arms, terrain, weather, fatigue, experience factors, research - all of these are well modeled.
Anyway this is just my opinion but it's not an opinion coming from no experience w/ computer games, boardgames or history.
I just don't agree when people try to dismiss this as a beer and pretzels game that can't model historical campaigns - it certainly can in this man's opinion. :)