Download the Game Assistance Program (GAP)
Moderator: MOD_EIA
- Erik Rutins
- Posts: 39324
- Joined: Tue Mar 28, 2000 4:00 pm
- Location: Vermont, USA
- Contact:
Download the Game Assistance Program (GAP)
Hi everyone, we've uploaded a small installer that sets up the Game Assistance Program (GAP), kindly written by Richard de la Parra (Monadman) for your use. This program handles the major power bid and selection procedure for multi-player PBEM games.
You can grab it here instructions are included and also listed below:
http://www.matrixgames.com/games/downloads.asp?gid=285
THE THREE FILES THAT THE GAP GENERATES:
1. THE BID FILE (.bid), contains the player’s 7 bids, pre-existing war declaration requests, password, and the player’s name and email address. Note: give recognizable names to your bid files (e.g. YourName_GameName.bid) so that the host understands which game it belongs to (he/she may be hosting more than one game and your bids may vary from one game to another depending on the MP your trying to control).
2. THE RESULTS FILE (.txt), which is a text file sent by the host to all clients. It contains the results of bidding; the MP won, VP cost, player name, email address, pre-existing wars, and a list of the individual bids from all 7 players. Note: the MPs listed vertically made the declaration of war.
3. THE SELECTION FILE (.sel) is automatically saved to the folder that the text file was saved to. This is the file that EiANW will use to import. The passwords are NOT encrypted so the host or arbitrator can reference them if needed (Note: for a higher level of security it is recommended that you use a non-playing arbitrator).
You can grab it here instructions are included and also listed below:
http://www.matrixgames.com/games/downloads.asp?gid=285
THE THREE FILES THAT THE GAP GENERATES:
1. THE BID FILE (.bid), contains the player’s 7 bids, pre-existing war declaration requests, password, and the player’s name and email address. Note: give recognizable names to your bid files (e.g. YourName_GameName.bid) so that the host understands which game it belongs to (he/she may be hosting more than one game and your bids may vary from one game to another depending on the MP your trying to control).
2. THE RESULTS FILE (.txt), which is a text file sent by the host to all clients. It contains the results of bidding; the MP won, VP cost, player name, email address, pre-existing wars, and a list of the individual bids from all 7 players. Note: the MPs listed vertically made the declaration of war.
3. THE SELECTION FILE (.sel) is automatically saved to the folder that the text file was saved to. This is the file that EiANW will use to import. The passwords are NOT encrypted so the host or arbitrator can reference them if needed (Note: for a higher level of security it is recommended that you use a non-playing arbitrator).
Erik Rutins
CEO, Matrix Games LLC
For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC
For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
RE: Download the Game Assistance Program (GAP)
Bid and Selection Procedure using the GAP:
Enter your name, email address, address confirmation and an 8-letter (lower case) password. The password created during this time is designed to protect the player’s EiANW gamestart file and subsequent turn files throughout play.
In the bid screen, enter your bids for each of the seven major powers. Bids are capped at 30 victory points with any ties broken using a non-repeating random number event. You may not bid the same number twice (i.e. no duplications allowed). Also during the bid procedure, players can choose which pre-existing wars they would declare should they win control of a specific major power. When completed, the player follows the on screen instructions and sends the bid file to either the game host or a non-playing arbitrator, who will use the GAP to compare the bids according to the following order: Great Britain, France, Russia, Austria, Prussia, Spain and Turkey.
The host (or arbitrator) also has the ability of selecting the Britain and France at war option at this time. Afterwards, the host (or arbitrator) will send those results, which are written to a text file, by email to all clients. The major power selection data generated by this program can then be easily imported into EiANW by the host (or arbitrator) of the PBEM game by simply clicking an “import” button found in EiANW (a separate file is created by the GAP for this purpose).
FYI . . .
I’m available to arbitrate one or more PBEM games should any of you be interested and ready to try a PBEM game. Just send me a PM when your seven-member playgroup is formed and I’ll get your game up and running.
Enjoy!
Richard
Enter your name, email address, address confirmation and an 8-letter (lower case) password. The password created during this time is designed to protect the player’s EiANW gamestart file and subsequent turn files throughout play.
In the bid screen, enter your bids for each of the seven major powers. Bids are capped at 30 victory points with any ties broken using a non-repeating random number event. You may not bid the same number twice (i.e. no duplications allowed). Also during the bid procedure, players can choose which pre-existing wars they would declare should they win control of a specific major power. When completed, the player follows the on screen instructions and sends the bid file to either the game host or a non-playing arbitrator, who will use the GAP to compare the bids according to the following order: Great Britain, France, Russia, Austria, Prussia, Spain and Turkey.
The host (or arbitrator) also has the ability of selecting the Britain and France at war option at this time. Afterwards, the host (or arbitrator) will send those results, which are written to a text file, by email to all clients. The major power selection data generated by this program can then be easily imported into EiANW by the host (or arbitrator) of the PBEM game by simply clicking an “import” button found in EiANW (a separate file is created by the GAP for this purpose).
FYI . . .
I’m available to arbitrate one or more PBEM games should any of you be interested and ready to try a PBEM game. Just send me a PM when your seven-member playgroup is formed and I’ll get your game up and running.
Enjoy!
Richard
-
- Posts: 57
- Joined: Thu Jul 26, 2007 7:08 am
RE: Download the Game Assistance Program (GAP)
Hi,
Can someone tell me how to run this. I start it and enter my info, then enter my bids and my wars....then what? There's no save bid info button, or send info button...all I can do is close the program and then what? I went into the directory and all there is are 7 player_test.bids. How do I create a bid.
Thanks.
Can someone tell me how to run this. I start it and enter my info, then enter my bids and my wars....then what? There's no save bid info button, or send info button...all I can do is close the program and then what? I went into the directory and all there is are 7 player_test.bids. How do I create a bid.
Thanks.
RE: Download the Game Assistance Program (GAP)
ORIGINAL: therockyfroggy
Hi,
Can someone tell me how to run this. I start it and enter my info, then enter my bids and my wars....then what? There's no save bid info button, or send info button...all I can do is close the program and then what? I went into the directory and all there is are 7 player_test.bids. How do I create a bid.
Thanks.
After filling in all seven bids, click the “Save bids” button. It is right below Turkey’s panel.
Richard
-
- Posts: 57
- Joined: Thu Jul 26, 2007 7:08 am
RE: Download the Game Assistance Program (GAP)
Ah...I bid the same amount for a few different countries so it wasn't bringing up the SAVE BID button....fixed
RE: Download the Game Assistance Program (GAP)
Hi Erik,
I´ve downloaded the GAP succesfully and started to place my first bids.
How will the points I spend for bidding were calculated in the game where they were imported?
cheers
Andreas
I´ve downloaded the GAP succesfully and started to place my first bids.
How will the points I spend for bidding were calculated in the game where they were imported?
cheers
Andreas
RE: Download the Game Assistance Program (GAP)
ORIGINAL: Pans
Hi Erik,
I´ve downloaded the GAP succesfully and started to place my first bids.
How will the points I spend for bidding were calculated in the game where they were imported?
cheers
Andreas
Pans,
Section 12.1.1 states: For PBEM games, successful bids for major powers are added to the total needed on the Victory Points Display
Richard
RE: Download the Game Assistance Program (GAP)
what if two peeps bid the same amount for the same MP ?
- Marshall Ellis
- Posts: 5630
- Joined: Tue Oct 02, 2001 3:00 pm
- Location: Dallas
RE: Download the Game Assistance Program (GAP)
I believe it would simply do a tie breaker die roll but I'm not sure. Are you sure that you can bid identical values?
RE: Download the Game Assistance Program (GAP)
Why would two different MPs not be able to bid identical values? If the GAP doesn't allow this then something is wrong with the GAP.
You are correct, it should go to a die roll at that point. Of course, if you trust the host you can always have him roll a die for you.
I personally believe that this should just be part of the game (not a seperate program). Bidding is a part of EiA and you shouldn't need 2+ programs to run it. I don't need 2+ programs to run any of my other PC games.
You are correct, it should go to a die roll at that point. Of course, if you trust the host you can always have him roll a die for you.
I personally believe that this should just be part of the game (not a seperate program). Bidding is a part of EiA and you shouldn't need 2+ programs to run it. I don't need 2+ programs to run any of my other PC games.
- Marshall Ellis
- Posts: 5630
- Joined: Tue Oct 02, 2001 3:00 pm
- Location: Dallas
RE: Download the Game Assistance Program (GAP)
Neverman:
I'm sorry ... no 2 bid amounts could be the same from ONE player i.e. Bid 10vp for France and 10vp for Great Britain.
Appreciate the correction here! My bad!
I'm sorry ... no 2 bid amounts could be the same from ONE player i.e. Bid 10vp for France and 10vp for Great Britain.
Appreciate the correction here! My bad!
RE: Download the Game Assistance Program (GAP)
I agree with Neverman on it being part of the game. However, I certainly understand holding it off until the rest of the game is essentially stable.
Regarding the bids, yes, if two are tied, the program "rolls" to find out who gets it. I tested this by making the same set of bids multiple times, with a tie designed into the bids. Yes, it changed the order.
By the way, the test I ran was on the easiest nation to design a tie for: Great Britain. I found that, depending on which of the tied people "won", the remaining six could be radically altered.
Regarding the bids, yes, if two are tied, the program "rolls" to find out who gets it. I tested this by making the same set of bids multiple times, with a tie designed into the bids. Yes, it changed the order.
By the way, the test I ran was on the easiest nation to design a tie for: Great Britain. I found that, depending on which of the tied people "won", the remaining six could be radically altered.
At LAST! The greatest campaign board game of all time is finally available for the PC. Can my old heart stand the strain?
- Marshall Ellis
- Posts: 5630
- Joined: Tue Oct 02, 2001 3:00 pm
- Location: Dallas
RE: Download the Game Assistance Program (GAP)
Hey guys:
I do have a bidding module in the game but did not finish it when Richard came to me with the GAP. We substituted the GAP. It works well and solved a problem we which was we had no game bidding system.
I will have to revisit my in game bidding since I can support that and I don't think Richard has the bandwidth to help here.
I do have a bidding module in the game but did not finish it when Richard came to me with the GAP. We substituted the GAP. It works well and solved a problem we which was we had no game bidding system.
I will have to revisit my in game bidding since I can support that and I don't think Richard has the bandwidth to help here.
RE: Download the Game Assistance Program (GAP)
Hey guys, I did try with same values for the same MP by 2 different players and the program (im not sure) looked about next values to see if one of the two players can win another bid on another MP. I think it should be like that too... and if not juste do a die
RE: Download the Game Assistance Program (GAP)
I agree, Marshall, that that sounds like a good idea. But, again, I wouldn't consider it a top priority.
At LAST! The greatest campaign board game of all time is finally available for the PC. Can my old heart stand the strain?
RE: Download the Game Assistance Program (GAP)
ORIGINAL: Marshall Ellis
Hey guys:
I do have a bidding module in the game but did not finish it when Richard came to me with the GAP. We substituted the GAP. It works well and solved a problem we which was we had no game bidding system.
I will have to revisit my in game bidding since I can support that and I don't think Richard has the bandwidth to help here.
I agree with Jimmer that it shouldn't be a top priority; however, needed two seperate programs to run 1 game makes the game appear unprofessional and "displaced" (if you will).
- Marshall Ellis
- Posts: 5630
- Joined: Tue Oct 02, 2001 3:00 pm
- Location: Dallas
RE: Download the Game Assistance Program (GAP)
Neverman:
I agree.
"displaced" is a good description.
I agree.
"displaced" is a good description.