Game rules the will give Jap oppenant chance to win in 1945

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EdM
Posts: 35
Joined: Sun Feb 20, 2005 12:40 am

Game rules the will give Jap oppenant chance to win in 1945

Post by EdM »

Looking for Jap oppenaent to play 15 with standard house rules version 1.806 with following rules to make game highly interesting in 43-45.
No tfs with more than 4 CVs after 12/41
No TFs with CV or CVL in same hex as non combat TF ie trans and amph unless in port hexes greater than 3
No no combat TF with more than 6 ships capable of msw or asw in a TF
No transporting of troops in planes other than true transport aircraft, no bomber or recon
No more than 4 CVs in same hex unless port hex larger than 4

This will make the allies truely island hop in the bloody fashion it was

Dont mind playing either side
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Nomad
Posts: 7273
Joined: Wed Sep 05, 2001 8:00 am
Location: West Yellowstone, Montana

RE: Game rules the will give Jap oppenant chance to win in 1945

Post by Nomad »

You have to be kidding?
EdM
Posts: 35
Joined: Sun Feb 20, 2005 12:40 am

RE: Game rules the will give Jap oppenant chance to win in 1945

Post by EdM »

I like a challenge
See if I can do as well as allies with the true limits of the available weapon systems and coordination skills
Caliban
Posts: 94
Joined: Sun Feb 05, 2006 4:36 am

RE: Game rules the will give Jap oppenant chance to win in 1945

Post by Caliban »

I'd love to take you on. I'd be the Japneese. I've been playing PBEM for two years. I've always wanted to play a game with limited house rules. Would you consider CHS? If not vanilla will work.

Larry
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