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Game rules the will give Jap oppenant chance to win in 1945

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Opponents wanted >> Game rules the will give Jap oppenant chance to win in 1945 Page: [1]
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Game rules the will give Jap oppenant chance to win in ... - 11/24/2007 6:19:47 PM   
EdM

 

Posts: 35
Joined: 2/20/2005
Status: offline
Looking for Jap oppenaent to play 15 with standard house rules version 1.806 with following rules to make game highly interesting in 43-45.
No tfs with more than 4 CVs after 12/41
No TFs with CV or CVL in same hex as non combat TF ie trans and amph unless in port hexes greater than 3
No no combat TF with more than 6 ships capable of msw or asw in a TF
No transporting of troops in planes other than true transport aircraft, no bomber or recon
No more than 4 CVs in same hex unless port hex larger than 4

This will make the allies truely island hop in the bloody fashion it was

Dont mind playing either side
Post #: 1
RE: Game rules the will give Jap oppenant chance to win... - 11/24/2007 6:23:35 PM   
Nomad


Posts: 4368
Joined: 9/5/2001
From: Northern Rockies
Status: offline
You have to be kidding?

_____________________________



Don't ask me any questions, apparently I know nothing about WitP:AE

(in reply to EdM)
Post #: 2
RE: Game rules the will give Jap oppenant chance to win... - 11/24/2007 7:05:38 PM   
EdM

 

Posts: 35
Joined: 2/20/2005
Status: offline
I like a challenge
See if I can do as well as allies with the true limits of the available weapon systems and coordination skills

(in reply to EdM)
Post #: 3
RE: Game rules the will give Jap oppenant chance to win... - 11/25/2007 12:52:02 AM   
Caliban

 

Posts: 93
Joined: 2/5/2006
Status: offline
I'd love to take you on. I'd be the Japneese. I've been playing PBEM for two years. I've always wanted to play a game with limited house rules. Would you consider CHS? If not vanilla will work.

Larry

(in reply to EdM)
Post #: 4
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