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Random Game settings for pbem games

 
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Random Game settings for pbem games - 11/21/2007 8:19:58 PM   
jreid

 

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Joined: 10/27/2007
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When people play each other in Random Games, what settings are typically used?

I ask because I'd like to practice a bit before playing PBEM.

thanks
Post #: 1
RE: Random Game settings for pbem games - 11/21/2007 9:00:40 PM   
Matto


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Joined: 11/24/2000
From: Czech Republic
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Best way is mirrored map, shroud and shroud peak ...

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(in reply to jreid)
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RE: Random Game settings for pbem games - 11/22/2007 3:11:06 PM   
seille

 

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Joined: 6/19/2007
From: Germany
Status: offline
BLOCKED CENTER is also very important in a PBEM.
I would not play a game here without blocked center and mirror map enabled.

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RE: Random Game settings for pbem games - 11/24/2007 5:10:26 AM   
jreid

 

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Thanks.  What about map size and the number of cities, rivers, forests, etc.?

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RE: Random Game settings for pbem games - 11/24/2007 7:50:19 AM   
Veldor


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I tested a couple of combinations in the generator and these are the settings I've used:

40x40
2 Player
Land 75%
Rivers 15x
Forests Level 30
Mountains Level 25
Towns 30x
Roads Level 3
CitySize 3
Research Mod 100%
Swamp Level 10
Fog On
Anti-Supply On
Shroud On
Anti-Cheat On
Password On
Mirror Map On
BlockCenter OFF
Shroud Peak OFF

30x30 Version Same as above except:
Land 90%
Forests Level 35
Mountains Level 35
Towns 20x
BlockCenter ON

I haven't been using shroud peak but maybe I'll try that in the next game. Also as the map gets bigger BlockCenter being on seems to get less important.

< Message edited by Veldor -- 11/24/2007 7:52:06 AM >

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RE: Random Game settings for pbem games - 11/24/2007 11:40:10 AM   
PDiFolco

 

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Bah, each his preferences, I play pbem in a random non-mirrored non-blockedcentre scenario, it's fun too.ou have to make more "realisitic" choices -ie are you a continental or maritime power ? Play aggressive or underdog ?
It's not balanced but when playing with more than 2 players it's not a that big deal (unless really unbalanced). You can also declare alliances and use diplomacy...Much more lifelike.
In fact I don't like those perfectly balanced, perfectly unrealistic maps !

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Post #: 6
RE: Random Game settings for pbem games - 11/24/2007 8:45:32 PM   
Veldor


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Joined: 12/29/2002
From: King's Landing
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quote:

ORIGINAL: PDiFolco

Bah, each his preferences, I play pbem in a random non-mirrored non-blockedcentre scenario, it's fun too.ou have to make more "realisitic" choices -ie are you a continental or maritime power ? Play aggressive or underdog ?
It's not balanced but when playing with more than 2 players it's not a that big deal (unless really unbalanced). You can also declare alliances and use diplomacy...Much more lifelike.
In fact I don't like those perfectly balanced, perfectly unrealistic maps !



Thats a really funny statement seeing as you can't even select mirror map if your playing with more than 2 players.

But I still get your point. It's not a ladder game or anything so who cares if one player may or may not have a slight advantage due to the initial map layout? Personally I'd play either way.

(in reply to PDiFolco)
Post #: 7
RE: Random Game settings for pbem games - 11/24/2007 9:41:11 PM   
Vic


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Joined: 5/17/2004
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I think it is a good idea if you play multiple AIs to mix their economic bonus... so add a few AIs, a few AI+ and a few AI++.

That way some AIs will expand quicker then others and present you with more challenge.

I noticed that in a lot of AI games with multiple AIs the AIs expand a lot of energy on eachother. The alternative is playing allied AIs of course, but that might feel a bit unfair.

kind regards,
Vic

(in reply to Veldor)
Post #: 8
RE: Random Game settings for pbem games - 11/24/2007 10:33:03 PM   
PDiFolco

 

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Joined: 10/11/2004
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Duh, in fact I've never tried mirror map ! I thought it was only mirrored "once" but that you could put several players per side.
But I like the uncertainties and the asymetrical challenge you face in real random maps..




(in reply to Vic)
Post #: 9
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