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How to get a DxDiag File

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All Forums >> [New Releases from Matrix Games] >> Advanced Tactics Series >> Advanced Tactics Support >> How to get a DxDiag File Page: [1]
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How to get a DxDiag File - 10/26/2007 2:22:05 AM   
Erik Rutins


Posts: 33200
Joined: 3/28/2000
From: Vermont, USA
Status: offline
How to get a DirectX Diagnostic file:

1. click on "START"
2. click "run"
3. type in "dxdiag" and click "OK"
4. check through the tabs and perform all tests
5. click "Save all Information..." and save the text file to a location of your choice

We prefer that DxDiag files be posted as message attachments rather than pasted into the body of the post.


Erik Rutins
Director of Product Development

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Post #: 1
Can you make game turns in ATG editor? - 12/20/2014 11:59:41 AM   


Posts: 1
Joined: 11/27/2011
Status: offline
Is there a way of creating game turns with a limit. This would make for entirely different scenarios.
Or has any one got any news for future updates on this.

(in reply to Erik Rutins)
Post #: 2
RE: Can you make game turns in ATG editor? - 12/22/2014 7:55:47 AM   


Posts: 1627
Joined: 9/15/2009
From: Denmark
Status: offline
Not entirely sure why you´ve posten in this thread...

But to answer your question. A turn always ends due to either an action of the player (that is you could make a move timer, that clicked in, i think with alot of coding and testing, and after say 100 moves the turn ended automatically. Nobody has done this yet.), or their own voluntary ending of it.

(in reply to skyberry)
Post #: 3
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