Matrix Games Forums

Command gets huge update!Order of Battle: Pacific Featured on Weekly Streaming SessionA new fight for Battle Academy!Buzz Aldrin's Space Program Manager is out for Mac!The definitive wargame of the Western Front is out now! War in the West gets teaser trailer and Twitch Stream!New Preview AAR for War in the West!War in the West Manual previewThe fight for Armageddon begins! The Matrix Holiday sales are starting today!
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Hornet Leader After Action Report #2

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [Modern] >> Hornet Leader PC >> Hornet Leader After Action Report #2 Page: [1]
Login
Message << Older Topic   Newer Topic >>
Hornet Leader After Action Report #2 - 10/5/2007 4:56:29 PM   
Erik Rutins

 

Posts: 33183
Joined: 3/28/2000
From: Vermont, USA
Status: offline
You can see it here at The Wargamer, this follows directly from Part 1:

http://www.wargamer.com/articles/hlaar2/

_____________________________

Erik Rutins
Director of Product Development


For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.
Post #: 1
RE: Hornet Leader After Action Report #2 - 10/5/2007 6:32:18 PM   
Son_of_Montfort


Posts: 1374
Joined: 8/16/2005
From: Indiana
Status: offline
Interesting write up. I might have missed this, but what do the numbers mean on the enemy units (i.e. 2-6-9)?

Also, how does one visually tell altitude?

SoM


_____________________________

"Neca eos omnes. Deus suos agnoscet!"
(Kill them all. God will know his own.)

-- Arnaud-Armaury, the Albigensian Crusade

(in reply to Erik Rutins)
Post #: 2
RE: Hornet Leader After Action Report #2 - 10/5/2007 7:49:49 PM   
Erik Rutins

 

Posts: 33183
Joined: 3/28/2000
From: Vermont, USA
Status: offline
quote:

ORIGINAL: Son_of_Montfort
Interesting write up. I might have missed this, but what do the numbers mean on the enemy units (i.e. 2-6-9)?


When the enemy fires at you, they "roll a d10". That roll can be modified, but let's say it's not and use that 2-6-9 as an example. If they roll a 1, there's no effect. A 2-5 means it was a near miss, your pilot and plane are fine, but the pilot gains 1 Stress. A 6-8 means the plane was damaged, the pilot gains 2 Stress and all ordnance is jettisoned/unusable. A 9 or 10 means your plane and pilot are shot down (and there's a separate SAR check to see what happens to him).

To add to this, you see a number right under that, which is a modifier to indicate how easy the enemy is to target. A +1 modifier means an enemy plane gives your pilots a +1 on their rolls to shoot it down. There's a number in between the altitude indicators as well, which shows the range in regions of the enemy unit's weapon systems. 0 is the same region, 1 is one region and newer jets like the MiG-25 and MiG-29 will have a range of 2. In comparison a Sidewinder has a Range of 1, a Sparrow 2 and an AMRAAM 3.

quote:

Also, how does one visually tell altitude?


A red up arrow signifies high altitude and a green down arrow signifies low altitude. Some SAM systems can only engage in one or the other range band, similarly some ordnance can only be dropped/launched at high or low altitude.

Regards,

- Erik


< Message edited by Erik Rutins -- 10/5/2007 7:54:30 PM >


_____________________________

Erik Rutins
Director of Product Development


For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Son_of_Montfort)
Post #: 3
RE: Hornet Leader After Action Report #2 - 10/6/2007 11:04:59 PM   
Son_of_Montfort


Posts: 1374
Joined: 8/16/2005
From: Indiana
Status: offline
Excellent! Thanks Erik!

_____________________________

"Neca eos omnes. Deus suos agnoscet!"
(Kill them all. God will know his own.)

-- Arnaud-Armaury, the Albigensian Crusade

(in reply to Erik Rutins)
Post #: 4
RE: Hornet Leader After Action Report #2 - 10/18/2007 10:16:43 PM   
Marc gto

 

Posts: 229
Joined: 9/25/2000
From: Batavia,ohio,usa
Status: offline
looks like fun

(in reply to Son_of_Montfort)
Post #: 5
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [Modern] >> Hornet Leader PC >> Hornet Leader After Action Report #2 Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.070