From: garfield hts ohio usa
I am answering as I read, so, if Swift or someone else already replied, sorry :)
I am following the progress of the development of the game with patience... thanks to swift and fochinell for posting their AAR of their game. I read them every time when I enter the forum .
I also have to thank swift for providing me a link to a german forum, which also deals with btr. Swift did a great job with hosting and answering all the questions from the addicted crowd. Unfortunatly the forum seems to be dead since the end of 2006.
I read all the threads and two things seems to be important to mention, which were also discussed in this forums.
1.) It seems that the pilots only gain experience by shooting down planes, but not for just being in combat. Hmm..
Hopefully this is fixed in the new version because this wouldn`t be realistic. I thought about some arguements which would prefer not increasing the experience of the pilots, but none of them sounds really satisfying for me.
No that is wrong, in the old game, pilots in combat gained, I forget the rules, but just flying could gain you exp (if you were below a level, once over that level, then you needed combat to gain), I don't know if the posts are still up on the old forum, but I ran alot of tests on this one, being in combat could gain, shooting down a plane, should gain, making a attack that misses could gain you, being attacked and getting away, could gain you, I seen cases where a pilots with no kills, got 3 points of Exp, while a pilot who shot down a plane gained 1 point, so in the long run, being in a combat unit that does good and living for a while, gives you a pretty good chance of becoming a good/better pilot
2.) I know I come with a topic which I have allready mentioned before...
But as the team is putting that much effort in designing the night fighters and intruders on the allied side, I am still wondering why german night fighters are not allowed to attack landing british bombers. I know that the bad guy in Berlin prohibited it in 1941 and the Operation Gissela was too late and too little but there are still some arguements to have it in the game. (Sorry Hard Sarge )
don't forget, most people complained that there were too many CW nightfighters in the game to start with, what they forget, is not all of the units are in, there were even more units and they were tasked with flying defence patrols, you got to remember there was plenty of action still going on, and in the long run, most of it was bad for the LW units, the baby blitz and stuff like that
but the biggest hassle to adding stuff like that, is the Allied player can not react to it
The first arguement is that it doesn`t really matter that the bad guy prohibited it. If we would follow someone rules in the game than some more tactics -Allied fighters have to stick to the bombers till the beginning of 1944, when Mr. Doolittle gave the order to attack the Luftwaffe and to hunt them down-. Hmm... but it seems that the possibility to do this is available earlier? So, where is the difference?
well, in fact, when Gen Doolittle gave the order, it was a little different and we can not do so in the game yet, he let the fighters loose, they were not held to close escourt tactics, he allowed them to roam, they could get out in front of the raid, they could swing out to the sides, and once there time on target was over, they could drop to the deck and go hunting, that stuff we still can not do yet
In the game it is possible to produce some type of planes earlier than in reality, so why not a tactic?. the Do335 which is used by some players as their prefered fighter never took of for combat in reality.
I think this is the thing which really make this game really the best game so far among other strategy games with the same scope. We are playing in an realistic environment, but can influence on a stratigical and tactical basis what will happen.
I hope someone who read my thread will understand why I am wondering that this is not in the game. I think it would be an additional challange for the allied and the axis player, because then the mossies also have to defend their homebases. It would be nice if I could hear some pros and cons related to this topic.
3.) I also read in some books that one tactic of the B17 boxes was to have one B17 among them which carried less or no bombs but were full of machine guns. I have seen a photo of this kind of B17 but I read their were only a little amount in combat. Does anyone have info about them?
that would be the YB-17, but the trouble was they were heavy and slow, which while the bomb armed 17s were close to the same speed with bombs, once the bombs were dropped, they were much faster and didn't want to hang around to let the YBs keep up, they only flew a few missions
Have a nice weekend,
Keep talking, keep asking or debateing, I got a open mind :)