From: Montreal, Quebec
Aye Hans, how true, but some weren't that bad ( I think of a few, the East is Red, and that South African one)
Still, got a box full of em somewhere...MAde for decent adolescent reading.
Don't overlook the Panzer Grenadier series by Avalanche Press, i own them all and game solitare exclusively. Alot of games these days use "chit-pull" mechanics for single player purposes, another great example is Iron Tide:Panzers in the Ardennes...superb. I have gone back to boardgaming because i'm sick and tired of relying on patches for the patches etc.
Actually, this isn't a phenom soley indeginous to computer games.
Anyone who subscribed to Strategy & Tactic magazine, published by Simulations Publications Incorporated, and eagerly awaited the monthly "magazine with a game in it" experienced this as well.
I can't remember how many times I invested the time and effort into cutting out and trimming the counters and reading the rules only to discover the game they literally threw together in a month's time was completely unplayable until they published 3 pages of errata three months later.
The old "half assed product goes out the door to the customer because of the print deadline" has actually been with us for a lot longer than computers have.
My buddies and I routinely referred to it as "SPI Madness" and, sadly, always ranked SPI games as amatuerish when compared to the polished products published by Avalon Hill.
"Si Vis Pacem, Para Bellum" - Publius Renatus, 390 A.D.