From: Newark, OH
The problem is more involved then just saying games need to support 800x600. A 3d shooter can get away with lower resolutions with a loss of looks. Wargames of the 2d variety have interfaces of a more static/fixed nature. There is only so much room for the amount of info you are trying to display. In most cases this would mean the actual game map would be very small and depending on static information you may have to right code for an entire different (less capable) interface. I know right now the new Flashpoint games bottom out at 1024x768. This is do to the information display and coding to support much larger displays, wide screens, and multiple monitors. Even then it is tough. Add in the need to be supportive to large fonts (a problem that happenend to a guy with Flashpoint Germany a couple months back) and it is trickier still. It would be great to be able to support everyone's equipment, but the reality is you just can't. Someone gets left out in the cold. The best we can do is tell you where the cutoffs are.
Probably not what you want to hear, but I hope it makes some sense.
We are working hard on Southern Storm! Back from Origins, recharged, new ideas and back to work!!
Cap'n Darwin aka Jim Snyder
On Target Simulations