ORIGINAL: Monkeys Brain
There was a board gaem that I played years ago, but I can't remember the name of it (the game depicted the Soviet advance through a particular gap that could've been a town that existed in two strategic locations.....I'll get the name of it later, when I go home, as it was modeled after a cartoon-style book depicting it).
Anyway, the game had the features of being able to saturate a hex or hexes with either artillery or with FASCAM (Field Artillery Scattered Mines). Is it possible to incorporate teh FASCAM into TAOW, insofar as being able to saturate hexes with mines (in front of an advancing force) to reduce their strength?
Any train between Stuttgart and Hannover pass though it. I remember ot when I was going to Hannover Messe in ICE fast train (260 km per hour)
Sorry, but that wasn't it. The game was modeled after Harold Coyle's book "Team Yankee," and there was anillustrated book called "Team Yankee, The Graphic Novel," which I have.
I know about the Fulda Gap, and its signifigance (I trained there, too), but I remember that the town was either one near Darmstadt or somewhere.....it could've been the Fulda Gap (most likely scenario), but I'm nto sure. The book that I have doesn't mention it, but the game has it on the map as the main objective.
It should be noted that the book takes from the book "The Third World War, August 1985" (by General Sir John Hackett, 1979) in that it says that the war came to an end after a coups in Moscow that followed the nuclear destruction of Birmingham and Minsk. Coyle's book centers around a company that was involved in Sir Hackett's book.
Anyway, the board game is where the FASCAM artillery/mines were used, and it's this feature that I'd like to see in the TOAW.
EDIT TO ADD: I found the game online, and the town on the map is Korberg. Funny, I'm not sure why that doesn't seem like the one that I was looking for (thought it started with an "F").
heh, thanks... i've learned something