Matrix Games Forums

Deal of the Week - Pride of NationsA new update for Piercing Fortress EuropaNew screenshots for War in the West!Pike & Shot is now available!Server Maintenance Battle Academy 2 gets updated!Deal of the Week: Advanced Tactics Gold Ask Buzz Aldrin!Pike & Shot gets Release Date and Twitch Session!Deal of the Week Espana 1936
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: JTCS Unit Viewer

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> John Tiller's Campaign Series >> RE: JTCS Unit Viewer Page: <<   < prev  1 2 3 [4] 5   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: JTCS Unit Viewer - 7/15/2008 11:23:04 PM   
th1207

 

Posts: 423
Joined: 11/16/2006
From: Lower Saxony, Germany
Status: online
Hi Arkady,
just wanna thank you for your great work.
Enjoyed the previous version, as i do enjoy now your lastest version of "The Unit Viewer".

(in reply to Arctic Blast)
Post #: 91
RE: JTCS Unit Viewer - 7/16/2008 11:25:41 AM   
SGT Rice

 

Posts: 652
Joined: 5/22/2005
Status: offline
The unit viewer simply rocks.

(in reply to th1207)
Post #: 92
RE: JTCS Unit Viewer - 7/16/2008 9:55:56 PM   
Arkady


Posts: 1243
Joined: 5/31/2002
From: 27th Penal Battalion
Status: offline
Thank you 

I'm working now on Unit Checker, small command line utility that should help developers keep units,weapons and 3D icons files correct :)
It is almost done but no time this week to finish it.



_____________________________


(in reply to SGT Rice)
Post #: 93
RE: JTCS Unit Viewer - 7/20/2008 12:05:54 PM   
Legionaer

 

Posts: 368
Joined: 6/8/2007
From: Germany
Status: offline
Hey Arkady,

needed a little bit to "find" your viewer, but you´ve really done a great job!

Stefan

_____________________________

I create and revise: Order of Battles, Table of Equipments, Weapon Values for Modern Wars (in work: DG Lebanon War ´82 -´85, DG First Indochina War ´48 -´54 and again CWE!)

(in reply to Arkady)
Post #: 94
RE: JTCS Unit Viewer - 8/11/2008 12:35:21 AM   
1925frank

 

Posts: 1003
Joined: 6/20/2006
Status: offline
I've never had any trouble running Arkady's Unit Viewer.  Today, however, for East Front and Rising Sun (not West Front), I get the following message:

Unhandled exception has occurred in your application.  If you click Continue, the application will ignore this error and attempt to continue.  If you click Quit, the application will close immediately.

I've hit Continue, but the error persists.  Any suggestions?

(in reply to Legionaer)
Post #: 95
RE: JTCS Unit Viewer - 8/11/2008 2:42:18 AM   
LarryP


Posts: 3220
Joined: 5/15/2005
From: Carson City, NV
Status: offline
quote:

ORIGINAL: 1925frank

I've never had any trouble running Arkady's Unit Viewer. Today, however, for East Front and Rising Sun (not West Front), I get the following message:

Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.

I've hit Continue, but the error persists. Any suggestions?


Have you tried more than once? Sometimes during booting up, drivers don't load properly. Have you tried accessing it after rebooting? Or does this happen no matter what?

(in reply to 1925frank)
Post #: 96
RE: JTCS Unit Viewer - 8/11/2008 4:07:45 AM   
1925frank

 

Posts: 1003
Joined: 6/20/2006
Status: offline
I turned the computer off for at least fifteen minutes and rebooted. Same result. I tried disabling the firewall, but got the same result.

Edit: The above results were for the launch icon in my CS folder. I then went into a subfolder -- a separate Unit Viewer folder, within which was another launch icon, and I used that one, and it worked for all three (EF, WF, and RS). I'm thinking the launch icon in the CS folder was for the earlier version of the Unit Viewer, which was why it didn't work.

< Message edited by 1925frank -- 8/11/2008 4:14:58 AM >

(in reply to LarryP)
Post #: 97
RE: JTCS Unit Viewer - 8/11/2008 3:14:00 PM   
LarryP


Posts: 3220
Joined: 5/15/2005
From: Carson City, NV
Status: offline
quote:

ORIGINAL: 1925frank

I'm thinking the launch icon in the CS folder was for the earlier version of the Unit Viewer, which was why it didn't work.


Ahaaa! You figured it out. Good for you Dean!

(in reply to 1925frank)
Post #: 98
RE: JTCS Unit Viewer - 8/11/2008 3:53:27 PM   
Arkady


Posts: 1243
Joined: 5/31/2002
From: 27th Penal Battalion
Status: offline

quote:

ORIGINAL: 1925frank

I turned the computer off for at least fifteen minutes and rebooted. Same result. I tried disabling the firewall, but got the same result.

Edit: The above results were for the launch icon in my CS folder. I then went into a subfolder -- a separate Unit Viewer folder, within which was another launch icon, and I used that one, and it worked for all three (EF, WF, and RS). I'm thinking the launch icon in the CS folder was for the earlier version of the Unit Viewer, which was why it didn't work.

it is strange, there were no changes in 'Play Game' button functionality

check if there is settings.txt file next to JTCS_UnitViewer.exe
If yes, delete it, maybe there is a wrong path stored for game directory


_____________________________


(in reply to 1925frank)
Post #: 99
RE: JTCS Unit Viewer - 8/11/2008 4:12:58 PM   
1925frank

 

Posts: 1003
Joined: 6/20/2006
Status: offline
I'm talking about the launch icon for the Unit Viewer.  Within the Unit Viewer on the right is the "Play Game" button. 

I thought it was odd too that it would work only for WF.

I don't know why I had a subfolder with a separate launch icon.  I'm clumsy when downloading things, espcially when it requires unzipping.  I learn computer stuff from trial and error. [Edit: Correction. Occasionally I impose on LarryP for advice. Good buddy that he is, he popped up here as well to try to help.]

Within the subfolder were three other files in addition to the launch icon, but I'm at work now, and I don't recall what the other three files were.  I was thinking of copying and pasting the launch icon from the subfolder into the CS folder -- or maybe even to desktop if that isn't beyond my capabilities.

If the launch button was the same, this is curious.

The Unit Viewer is a great feature, Arkady.  Thanks again.

< Message edited by 1925frank -- 8/11/2008 4:17:59 PM >

(in reply to Arkady)
Post #: 100
RE: JTCS Unit Viewer - 8/11/2008 4:37:42 PM   
Arkady


Posts: 1243
Joined: 5/31/2002
From: 27th Penal Battalion
Status: offline
you need copy two files when you want move the app to different location (application - or as you call it, launch icon, and library file fmodex.dll)

best way for move Viewer to different location is simple
in User_Mods folder in gamer direcotry is another folder called JTCS_Unitviewer, copy all files within this directory and Paste them to desired location


_____________________________


(in reply to 1925frank)
Post #: 101
RE: JTCS Unit Viewer - 8/19/2008 8:48:21 PM   
hobbes


Posts: 255
Joined: 2/20/2004
From: UK
Status: offline
This is great Arkady, a really useful tool and fun too!
Many thanks,
Chris


< Message edited by Jason Petho -- 8/19/2008 8:51:11 PM >

(in reply to Arkady)
Post #: 102
RE: JTCS Unit Viewer - 1/17/2009 12:08:14 AM   
hadberz


Posts: 1061
Joined: 5/11/2000
From: SW Missouri, but live in Charleston SC
Status: offline
Very nice viewer. Just got one question has anyone got it to work with Vista 64bit?

(in reply to hobbes)
Post #: 103
RE: JTCS Unit Viewer - 4/11/2009 7:28:07 PM   
Arkady


Posts: 1243
Joined: 5/31/2002
From: 27th Penal Battalion
Status: offline
I don't have Vista 64bits so nochance for me to make it work...sorry 

Check .NET version on your machine, maybe it is missing, at least version 2.0 required


_____________________________


(in reply to hadberz)
Post #: 104
RE: JTCS Unit Viewer - 4/20/2009 5:22:57 PM   
Vampir


Posts: 143
Joined: 5/4/2008
From: Poland
Status: offline
Hi! In my Vista 64-bit Unit Viewer doesen't work. :( I get the error message that JTCS Unit Viewer has stopped working.

(in reply to Arkady)
Post #: 105
RE: JTCS Unit Viewer - 5/11/2009 9:52:10 PM   
Arkady


Posts: 1243
Joined: 5/31/2002
From: 27th Penal Battalion
Status: offline
I've workaround available, send me PM with your email address, I'll send you instruction how to use JTCS UnitViewer on Vista x64

Full working version for Vista x64 stil in develepment

_____________________________


(in reply to Vampir)
Post #: 106
RE: JTCS Unit Viewer - 12/3/2009 3:48:10 AM   
Cats


Posts: 9
Joined: 8/25/2009
Status: offline
Just purchased CS

Error message on viewer.



Running NET 3.5, Windows XP

Suggestion?

Thanks for the help..

_____________________________

"Cats"

"In the absence of orders, go find something and kill it."
- Field Marshal Erwin Rommel

(in reply to Arkady)
Post #: 107
RE: JTCS Unit Viewer - 12/3/2009 3:07:32 PM   
Cats


Posts: 9
Joined: 8/25/2009
Status: offline
Fixed.

Re installed in Default folder and opened right up. Sorry for the bother.

My fault...........

_____________________________

"Cats"

"In the absence of orders, go find something and kill it."
- Field Marshal Erwin Rommel

(in reply to Cats)
Post #: 108
RE: JTCS Unit Viewer - 12/10/2009 8:07:18 AM   
Crossroads


Posts: 2157
Joined: 7/5/2009
Status: offline
Guys,

Just realised the Unit Viewer does not even start up in my Windows 7 64 bit edition.

I have installed the Campaign series together with the 1.04 patch to default folder.

Any ideas what might be wrong?

JTCS works apart from the reported Map Editor problem.

_____________________________

Gott Mit Uns! (Breitenfeld 1631)

Blitz callsign Battle Kat


(in reply to Cats)
Post #: 109
RE: JTCS Unit Viewer - 12/10/2009 6:38:29 PM   
cw58

 

Posts: 272
Joined: 8/4/2007
From: Hanford, CA, US
Status: offline
Crossroads,

See posts #105 & 106 above. I'm guessing it has to do with the 64-bit.

~Wade

(in reply to Crossroads)
Post #: 110
RE: JTCS Unit Viewer - 12/10/2009 7:51:44 PM   
Crossroads


Posts: 2157
Joined: 7/5/2009
Status: offline
Thanks Wade!

Yes, saw the posts. Hoped there would be a fix by now...

< Message edited by Crossroads -- 12/10/2009 7:52:47 PM >

(in reply to cw58)
Post #: 111
RE: JTCS Unit Viewer - 1/3/2010 6:26:10 PM   
HareFlick

 

Posts: 1
Joined: 1/3/2010
Status: offline
I've spent ages tracking this viewer down - and now I have it!

A proper unit viewer is an important resource for all those who want to understand different unit's abilities/costs etc. And the fact that it does not need to run during the game is spot on what I wanted. Now I can get on with the management of my forces. Arkady's program is the business!

(in reply to Arkady)
Post #: 112
RE: JTCS Unit Viewer - 1/22/2010 5:57:06 PM   
Arkady


Posts: 1243
Joined: 5/31/2002
From: 27th Penal Battalion
Status: offline

quote:

ORIGINAL: Crossroads

Thanks Wade!

Yes, saw the posts. Hoped there would be a fix by now...

Sorry, I do not have full working version for x64...
Send me PM with your e-mail address and filepath to your JTCS installatio (something like C:\MatrixGames...)
I'll compile specific exe file for you

_____________________________


(in reply to Crossroads)
Post #: 113
RE: JTCS Unit Viewer - 2/20/2010 11:48:40 AM   
mheard

 

Posts: 22
Joined: 9/4/2009
Status: offline
Arkady,

I too have windows 7 64 bit now and JTCS Unit Viewer won't work. Any news on a fix for this?

Thanks...

(in reply to Arkady)
Post #: 114
RE: JTCS Unit Viewer - 3/1/2010 3:37:51 AM   
XLVIII Pz. Korp


Posts: 159
Joined: 10/24/2006
Status: offline
Arkady,

Ditto to what mheard said. Windows 7 64 bit.... no viewer. Any help on the way?

Thanks

(in reply to mheard)
Post #: 115
RE: JTCS Unit Viewer - 10/9/2010 6:39:13 PM   
Arkady


Posts: 1243
Joined: 5/31/2002
From: 27th Penal Battalion
Status: offline
I've new version that should be able to run on both 32bit and 64bit Windows operating systems (XP, Vista and 7)
Please check it and let me know if it works or not ;)
Thanks
http://arkady.cz/storage/JTCS_UnitViewer_1041.zip


_____________________________


(in reply to XLVIII Pz. Korp)
Post #: 116
RE: JTCS Unit Viewer - 1/20/2013 3:18:25 PM   
junk2drive


Posts: 12901
Joined: 6/27/2002
From: Arizona West Coast
Status: offline
I upgraded XP to Win8 and had to reinstall the game and patch to 1.04. I found some mismatches with UV. I found that the version 1.03.2 was installed. People that use this tool should check their version number and update if necessary.

(in reply to Arkady)
Post #: 117
RE: JTCS Unit Viewer - 2/2/2013 9:14:38 PM   
VadeS

 

Posts: 25
Joined: 11/9/2012
Status: offline
Great job :). Thanks a lot

(in reply to junk2drive)
Post #: 118
RE: JTCS Unit Viewer - 6/18/2013 6:40:28 PM   
albertross

 

Posts: 9
Joined: 6/18/2013
Status: offline
Great idea, but it would be a LOT more useful if if also gave the actual file names of the movement and weapon sounds too

(in reply to th1207)
Post #: 119
RE: JTCS Unit Viewer - 8/29/2013 6:44:35 AM   
Crossroads


Posts: 2157
Joined: 7/5/2009
Status: offline
I can confirm the latest version Arkady kindly provided to us in post #115 works also on Windows 8 64 bit.

The version included in MCS 1.04 is an older one, so please upgrade folks!

< Message edited by Crossroads -- 9/29/2013 2:12:07 PM >


_____________________________

Gott Mit Uns! (Breitenfeld 1631)

Blitz callsign Battle Kat


(in reply to albertross)
Post #: 120
Page:   <<   < prev  1 2 3 [4] 5   next >   >>
All Forums >> [Current Games From Matrix.] >> [World War II] >> John Tiller's Campaign Series >> RE: JTCS Unit Viewer Page: <<   < prev  1 2 3 [4] 5   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.108