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Music - 8/5/2007 4:20:43 AM   
marc420

 

Posts: 224
Joined: 9/23/2002
From: Terrapin Station
Status: offline
Is there anyway this game can remember my choice to turn the freakin' music off? I'm getting really sick of hearing it and turning it off over and over and over. Pretty much the first thing I do with any game is kill the music. This is the first game I've ever seen where it keeps coming back.

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Post #: 1
RE: Music - 8/5/2007 8:35:13 PM   
Def Zep


Posts: 233
Joined: 6/20/2003
From: Out of the Silent Planet
Status: offline
Hi marc420,

If you go to C:\Matrix Games\Guns of August\SOUND (assuming that you set up the default installation), you can rename or delete the 5 "Music" files. This will stop the music from playing again on startup.

(in reply to marc420)
Post #: 2
RE: Music - 8/5/2007 10:48:23 PM   
balenami1291

 

Posts: 435
Joined: 11/29/2005
Status: offline
..renaming the directry "sound",
turn I all sound OFF ??

I've some problems with "Device already open" Bug.

And I'm searching a way to play a new game without restart in less than an year (measured in game timimg) ??


(in reply to Def Zep)
Post #: 3
RE: Music - 8/6/2007 12:17:20 AM   
flintlock

 

Posts: 358
Joined: 10/8/2006
Status: offline

quote:

ORIGINAL: Def Zep

...you can rename or delete the 5 "Music" files. This will stop the music from playing again on startup.

That'll stop the music but it will also bring up an error dialog box as the game looks for the first of the music files at launch.

(in reply to Def Zep)
Post #: 4
RE: Music - 8/6/2007 6:25:46 PM   
Def Zep


Posts: 233
Joined: 6/20/2003
From: Out of the Silent Planet
Status: offline
Hi Flintlock,

quote:

That'll stop the music but it will also bring up an error dialog box as the game looks for the first of the music files at launch.


Doesn't it just look for the "IntroMusic" file? I believe I encountered the same problem when I first started experimenting, and I left that one unchanged to prevent this.

Another thing you can try is copy and rename a shorter .wav file as Music 1 thru 5, like Rifle.wav, but I am not sure whether that will just have the player cycle through the available selections quicker, as I haven't tried that myself.

(in reply to flintlock)
Post #: 5
RE: Music - 8/7/2007 3:14:24 AM   
jcrohio

 

Posts: 381
Joined: 4/4/2005
From: Ohio
Status: offline
Just out of curiosity - is music playing in your games past the 3 or 4 minute introduction song? That is the only song I get - then no more music. I kinda like the music and would not mind hearing it (at least for a while).

Jack

(in reply to Def Zep)
Post #: 6
RE: Music - 8/7/2007 4:49:52 AM   
SMK-at-work

 

Posts: 3379
Joined: 8/28/2000
From: New Zealand
Status: offline
I havev my speakers turned off unless there's something I particularly want to hear.

(in reply to jcrohio)
Post #: 7
RE: Music - 8/7/2007 5:08:27 AM   
flintlock

 

Posts: 358
Joined: 10/8/2006
Status: offline

quote:

ORIGINAL: Def Zep

Doesn't it just look for the "IntroMusic" file?

I believe it looks for the music1.wav. I just added a few seconds of silence to the initial music file, just long enough for me to toggle off the music.


(in reply to Def Zep)
Post #: 8
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