Another enhancement I've been wishing for lately is: a new event which would let the scenario designer set Objective Tracks at an individual formation-level. If triggered, the formation-specific objective track value would override the current force-level objective track setting. (Goes without saying that this new capability to set formation-specific objective track would suplement, not replace, the existing force-level objective track mechanism.)
The usual apologies if this enhancement has already been proposed, but I could really use such a feature right now in Suez Canal 1973. There's a whole raft of formation-level parameters we should be able to set via events: supply, proficiency, shock, even replacement priority, most of which have already been proposed at some time or other.
Oh, and more objective tracks would be nice too - 3 seems awfully limiting. I'm working on a scenario which covers less than 20 days of active combat and find myself wishing for at least 4, perhaps 5 or 6 objective tracks to work with, the more accurately to simulate a full spectrum of historical (and also hypothetical) courses of action which the PO side had open to it. I can't imagine how one could possibly program a PO for some of the 'monster' scenarios most of you players seem so fond of with a mere 3 objective tracks...
Limited options and generally only historical ones at that, there is no other way to do it with only 3 tracks.
To repeat history in a game is to be predictable.
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