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error in movement phase - single player

 
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error in movement phase - single player - 7/21/2007 2:06:25 PM   
Maulet

 

Posts: 92
Joined: 7/28/2006
From: Barcelona
Status: offline
When I click on "end turn" appears this error in my actual game ( single player )



I have done differents movement before end turn, but always appears the error.

edit: if I click omit, the game crash, the same with the other 2 options (always crash ), so I can not continue.

< Message edited by Maulet -- 7/21/2007 2:08:43 PM >
Post #: 1
RE: error in movement phase - single player - 7/21/2007 2:15:30 PM   
Walloc

 

Posts: 3033
Joined: 10/30/2006
From: Denmark
Status: online
Can u zip up the the 2 autosave files and send them to Eric, please?
Small description of error too plz.

ericbabe@west-civ.com

Kind regards,

Rasmus

(in reply to Maulet)
Post #: 2
RE: error in movement phase - single player - 7/21/2007 2:26:36 PM   
Maulet

 

Posts: 92
Joined: 7/28/2006
From: Barcelona
Status: offline

quote:

ORIGINAL: Walloc

Can u zip up the the 2 autosave files and send them to Eric, please?
Small description of error too plz.

ericbabe@west-civ.com

Kind regards,

Rasmus


Ok, I have sent the 2 files to eric.

(in reply to Walloc)
Post #: 3
RE: error in movement phase - single player - 7/21/2007 7:16:35 PM   
Gil R.


Posts: 10006
Joined: 4/1/2005
Status: offline
As I just wrote, Eric's gone for a week.

Have you tried exiting out of the game and then trying after loading it back up? That sometimes helps, when there is a virtual memory issue.

_____________________________

Michael Jordan plays ball. Charles Manson kills people. I torment eager potential customers by not sharing screenshots of "Brother Against Brother." Everyone has a talent.

(in reply to Maulet)
Post #: 4
RE: error in movement phase - single player - 7/21/2007 9:01:22 PM   
Maulet

 

Posts: 92
Joined: 7/28/2006
From: Barcelona
Status: offline

quote:

ORIGINAL: Gil R.

As I just wrote, Eric's gone for a week.

Have you tried exiting out of the game and then trying after loading it back up? That sometimes helps, when there is a virtual memory issue.


Yes, I tried it with the autosave.

(in reply to Gil R.)
Post #: 5
RE: error in movement phase - single player - 8/4/2007 10:48:35 PM   
Maulet

 

Posts: 92
Joined: 7/28/2006
From: Barcelona
Status: offline

quote:

ORIGINAL: Maulet


quote:

ORIGINAL: Gil R.

As I just wrote, Eric's gone for a week.

Have you tried exiting out of the game and then trying after loading it back up? That sometimes helps, when there is a virtual memory issue.


Yes, I tried it with the autosave.


Any new Eric ??

(in reply to Maulet)
Post #: 6
RE: error in movement phase - single player - 8/7/2007 6:18:44 AM   
ericbabe


Posts: 10620
Joined: 3/23/2005
Status: offline
I found the error from your save files and was able to fix it.  I was then able to continue your save game successfully.  The problem involved an extremely idiosyncratic alignment of factors in the AI movement routines that put the movement routine into an infinite loop until one of the lists overflowed and generated the error that you saw.  Thanks for the save files!


_____________________________


(in reply to Maulet)
Post #: 7
RE: error in movement phase - single player - 8/7/2007 6:23:05 AM   
Gil R.


Posts: 10006
Joined: 4/1/2005
Status: offline
An excellent lesson in the importance of saving often and keeping save files when problems occur!

_____________________________

Michael Jordan plays ball. Charles Manson kills people. I torment eager potential customers by not sharing screenshots of "Brother Against Brother." Everyone has a talent.

(in reply to ericbabe)
Post #: 8
RE: error in movement phase - single player - 8/7/2007 2:10:21 PM   
Maulet

 

Posts: 92
Joined: 7/28/2006
From: Barcelona
Status: offline
Ok.

Then I will begin other new game

(in reply to Gil R.)
Post #: 9
RE: error in movement phase - single player - 8/8/2007 8:03:17 AM   
cesteman


Posts: 845
Joined: 2/15/2004
From: San Luis Obispo, CA
Status: offline
one reason why to always save!!

(in reply to Maulet)
Post #: 10
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