From: Santa Rosa, CA
Yes, almost, I think. Only Brian would know for sure, but I think the other items he's been working on are for the next version. Item 12 was expended in the readme to include the following:
a. initial USA and USSR factory multipliers are configurable (wawgoldfactory.txt, FACMULT)
b. can specify files to replace wawgoldareadata.txt and wawgoldmapregionloc.txt (wawgoldregions.txt, AREADATA_FILE and REGIONLOC_FILE). These files define port locations.
c. can specify infrastructure as damaged at start (wawgoldregions39.txt). An example would be
UNIT,RESOURCE,3,2,1 Ü 3 undamaged resources, 2 @ level 1 damage, 1 @ level 2 damage.
d. all political events are mod-able, and new ones may be added. (wawgoldscendat39.txt, with verbose comments to describe the syntax). There is enough control in political events to implement some basic surrender rules, e.g. can force cession of specific territories or enemy-adjacent territories, can force remaining player regions to be “refrozen” with new frozen rules and WR thresholds.
e. strategic move limits while frozen are now configurable by year, and the limit can be increased from zero even for the WA (wawgoldscendat39.txt , STRAT_MOVE_LIMIT).
f. some transport capacity modifiers can be applied, e.g. benefits for ports and penalties for adjacent hostile land (wawgoldscendat39.txt, TRANSPORT_PENALTY_2MP, TRANSPORT_PENALTY_HOSTILE, TRANSPORT_BONUS_PORT1, TRANSPORT_BONUS_PORT2).
g. some additional flexibility (plus fixed bugs and added verbose descriptive comment to describe its use) in the programmable suppression rules (WawGoldScenExtra.txt, BombardSuppressionRule)
There was also an item 13 that was missing from your post:
13) Rule change (section 10.7) - the “Greece joins the Allies” event now depends on Greece being Pro-Allied, instead of prior occurrance of the “Greece border war” event. This should have no practical effect.