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PBEM - 6/17/2007 2:46:41 PM   
Dave Ferguson

 

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Where is the best place to go if seeking a PBEM game, here or Slitherine?

After beating the allied AI I would like to try PBEM

Post #: 1
RE: PBEM - 6/17/2007 4:53:15 PM   
IrishGuards


Posts: 406
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I will play ... might as well see if there are any bugs ... or such ... Only thing is I usually do not play Allies ....
Send me an email and we will figure out how to get this on the go ....
IDG

(in reply to Dave Ferguson)
Post #: 2
RE: PBEM - 6/17/2007 6:30:37 PM   
IrishGuards


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Just need your email address .. ready to send the turn ..
IDG

(in reply to IrishGuards)
Post #: 3
RE: PBEM - 6/17/2007 7:27:20 PM   
Dave Ferguson

 

Posts: 302
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From: Kent, United Kingdom
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We have started, me as the allies and hardly any points to spend on units, meanwhile the Poles suffer

(in reply to IrishGuards)
Post #: 4
RE: PBEM - 6/18/2007 5:14:59 AM   
Yohan

 

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From: Toronto
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keep us posted on what is happening...

(in reply to Dave Ferguson)
Post #: 5
RE: PBEM - 6/18/2007 4:24:16 PM   
Dave Ferguson

 

Posts: 302
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From: Kent, United Kingdom
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Dissapointing that there was only one player interested in a PBEM, and in the game we have only got as far as turn 1. Is it that all those interested in PBEM were playtesters and are all played out?

With turns taking only a few minutes to play I reckon you should be able to cycle through quite a few turns in a evening or at a weekend. Of course both players sharing similar time zones helps but in the PBEM games I have played in the past I find you usually end up playing someone from the other side of the world.

When you end your turn for PBEM there is no prompt to enter a filename and the game auto saves with a name including the date. This overides any previous save which is inconvenient, a definite improvement would be to have a prompt for a user entered name. This of course might not be worth doing if no one is actually playing PBEM.

(in reply to Yohan)
Post #: 6
RE: PBEM - 6/18/2007 4:27:46 PM   
IDrinkBeer2

 

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From: Richmond, VA
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I'm up for a game. Just downloaded this over the weekend and haven't gotten far but "learning the hard way" could be quite fun... (and embarassing).

Mike

(in reply to Dave Ferguson)
Post #: 7
RE: PBEM - 6/18/2007 7:46:37 PM   
Dave Ferguson

 

Posts: 302
Joined: 9/12/2000
From: Kent, United Kingdom
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quote:

ORIGINAL: IDrinkBeer2

I'm up for a game. Just downloaded this over the weekend and haven't gotten far but "learning the hard way" could be quite fun... (and embarassing).

Mike

I am juggling two games now and might fit in a third once I see how much time this all going to take. I will know better by tomorrow night.

(in reply to IDrinkBeer2)
Post #: 8
RE: PBEM - 6/18/2007 7:49:06 PM   
Alex Gilbert

 

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I would be interested in PBEM. Any interested can e-mail Alexander.gilbert@med.nyu.edu will play either side, but definitely want to play with oil restrictions.

Alex

(in reply to Dave Ferguson)
Post #: 9
RE: PBEM - 6/18/2007 7:50:23 PM   
Dave Ferguson

 

Posts: 302
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CEAW giving PBEM file save the same filename each time is a real pain. With two games I am having to rename all files before sending and store them in different folders otherwise things will start getting out of control!!!. I want to keep the files so a AAR can be produced.

A filename prompt for PBEM is top of my wishes for a patch.

(in reply to Dave Ferguson)
Post #: 10
RE: PBEM - 6/18/2007 7:51:29 PM   
Dave Ferguson

 

Posts: 302
Joined: 9/12/2000
From: Kent, United Kingdom
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quote:

ORIGINAL: Alex Gilbert

I would be interested in PBEM. Any interested can e-mail Alexander.gilbert@med.nyu.edu will play either side, but definitely want to play with oil restrictions.

Alex


Idrink might be your ideal opponent as you share a timezone!

(in reply to Alex Gilbert)
Post #: 11
RE: PBEM - 6/18/2007 8:29:21 PM   
scott1964


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From: Colorado
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I would like to try too 

_____________________________

Lucky for you, tonight it's just me


Any ship can be a minesweeper..once !! :)

http://suspenseandmystery.blogspot.com/

(in reply to Dave Ferguson)
Post #: 12
RE: PBEM ... AAR - 6/18/2007 8:49:10 PM   
IrishGuards


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AAR..
Poles fall in 3 turns ... good d for poles or bad strat for Ger .. dunno yet ... took some damage .. nothing serious and have not found any convoys ... yet ..!!
Started Air unit prod ... also armor tech ... redeploying to west front and getting ready to attack Danes ..
IDG

(in reply to Dave Ferguson)
Post #: 13
RE: PBEM ... AAR - 6/18/2007 9:39:22 PM   
scott1964


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From: Colorado
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You click on the button by the railroad thingy and then it turns into a transport, need to be near a sea or coastal hex

_____________________________

Lucky for you, tonight it's just me


Any ship can be a minesweeper..once !! :)

http://suspenseandmystery.blogspot.com/

(in reply to IrishGuards)
Post #: 14
RE: PBEM ... AAR - 6/18/2007 10:18:52 PM   
Dave Ferguson

 

Posts: 302
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From: Kent, United Kingdom
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Thats how you load a unit on a ship, then you can move it, one or several turns later end up adjacent to a coast hex and then next turn you can unload, very neat idea.

Getting units to Egypt is going to be difficult with all those u-boats infesting the transport loop hex, maybe more loops?

(in reply to scott1964)
Post #: 15
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