Admiral DadMan
Posts: 2602
Joined: 2/22/2002 From: Sturbridge, MA Status: offline
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Make the "On Station, Waiting for Strike Recovery" feature after launching a strike from a Carrier TF optional. Although this feature is designed to prevent gaming the system by players who wish to use single pulse "dump and run" attacks, it creates 2 other issues that can also be gamed out as well. First, it prevents sustained attacks by locking the Carrier TF in one location, and hampers pursuit for follow up attacks. Second, it exposes a CV TF to attacks by Surface Action TF's by locking the Carrier TF in place, negating a chance to evade laterally. Some time ago, I argued (unsuccessfully) that this "feature" could be alternately coded by imposing penalties for aircraft losses due to "failed to return" from air strikes. I don't wish to rain on everyone's parade as I'm sure that I am a tiny minority of 1, but I'm disapointed that this feature is still employed. Are we too far down the road to explore this?
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"I miss Mogami handing my ass to me..." (\.../) (O.o) (> <) A Lion uses all its might to catch a Rabbit
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