HansBolter
Posts: 3148
Joined: 7/6/2006 From: St. Petersburg, Florida, USA Status: offline
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quote:
ORIGINAL: Rebel Yell More great stuff. Most interesting to read about the arty working so well autonomously. I love that. As a commander at that level, you would hate to have to be directing fire missions constantly. Yes, it works wonderfully well and you could easily get that feeling of "hectic clickfest" from this continuous play game engine if you had to try to direct every fire mission, or if you unwitting try to take control of them all because you think you need to. I would hate to have a newcomer end up with that "clickfest" impression because he isn't confident enough in the AI to allow it to have that level of control. This is a one division size scenario. There are quite a few larger ones in BFTB. I am now playtesting a Race for Bastogne scenario with a full corps of 34,000+ troops under command(2nd Panzer, Panzer Lehr and the 26th Infantry Division). Imagine trying to control every fire mission for a force that size! The only times I have seen attacks going in with insufficient atrillery support is when there are so many other high priority targets spotted (enemy artillery, HQs and bases) that the guns are all concentrating on them. This is actually a pretty nice handicap to have to deal with as the guns who aren't supporting your critical attack are still making gains for you by suppressing so many high priority targets. In those few instances I take control of a few guns to ensure the attack get the necessary support and then return them to AI control shortly thereafter. I'll get another installment going on this AAR this weekend.
< Message edited by HansBolter -- 11/2/2007 10:36:58 PM >
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