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RE: WITM Mod- Released

 
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RE: WITM Mod- Released - 5/25/2007 10:56:35 PM   
Capt. Harlock


Posts: 4258
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From: Los Angeles
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quote:

ORIGINAL: Dili

My list is just to have open options and represents my knowledge at time. Right now i have found for example an ME110 employed in North Africa that had a 30mm gun and i have to check numbers built and it's representativity.


That would be the later types of the Bf 110G (-R3 and -R4), armed with two MK 108 30mm cannon. Be aware that those guns had short barrels, leading to low muzzle velocity. Good for ground attack and against bombers (if you got in close). Less effective against fighters.


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Civil war? What does that mean? Is there any foreign war? Isn't every war fought between men, between brothers?

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(in reply to Dili)
Post #: 241
RE: WITM Mod- Released - 5/25/2007 11:30:46 PM   
Dili

 

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Nopes Mk 101 30mm long barrel.

http://www.elgrancapitan.org/foro/viewtopic.php?p=230796&sid=f90f6d2b8180b6b3a347d3ba4a28801c

< Message edited by Dili -- 5/26/2007 1:06:08 AM >

(in reply to Capt. Harlock)
Post #: 242
RE: WITM Mod- Released - 5/28/2007 9:32:25 AM   
Dali

 

Posts: 220
Joined: 4/19/2007
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Hi Dili,
thanks, your proposal RE its perfect.
FW-190 F ?

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Post #: 243
RE: WITM Mod- Released - 5/28/2007 2:08:28 PM   
fremen


Posts: 1249
Joined: 7/19/2004
From: Iliaca, Spain
Status: offline
Well, if anyone it's yet interested, i just sent to Spooky the next patch

WITM Ver. 1.22

ERRORS CORRECTED

-Air unit 594 now aboard CL Armando Diaz
-Correct range to Z-1007 bomber
-Correct range to Spitfire Vb
-Land unit 2816 now in correct place
-Baltimore II is now produced
-Fw-190A-4 had now engine
-Revised armament of the SM84
-Revised armament of the CLAA Dido class
-Duplicated DE Badsworth deleted
-Pantellaria hex is now coastal and can be used as base
-Naval access to Sfax corrected
-DD Hermes arrive now to Athens
-Revised armament of the Halifax IIb
-Bizerte is now in correct hex
-Range of the P108B corrected.
-Revised roads to Haifa and Beirut bases.
-General revision of the allied and axis ship shils graphics

NEW FEATURES

-Maneuver of the Hurricane II +1
-More british MTB boats added
-German Panzer divisions had now a better assault capacity
-New german aces to JG27 pilot pool
-Italian LCI Motozattera class added (62 ships)
-Revised supply quantities in german/italian side
-Qatara depression added
-General revision of the arrival/damage of the british ships: Many changes here
-LSI Glenroy class added
-British LCT added
-General revision of the italian shipyards
-10 more british AKs added to Alexandria port

OOB MODIFICATIONS

-Pantellaria base is now HQ Sicilia Comando
-Bourdeaux base air support increased
-Alexandria base air support increased
-CL Taranto is now ML Taranto
-Production of the Fw-190A-3 delayed to 5/42
-Italian ships use now the Delta LMA mine.
-He-177 units delayed.
-Production of the Ju-88 increased
-Production of the Bf-109F4 R2 increased
-Production of the Z-1007 increased
-Production of the Liberator II de-creased








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Post #: 244
RE: WITM Mod- Released - 5/28/2007 7:55:16 PM   
Dili

 

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Thanks my only question is this: Pantellaria base is now HQ Sicilia Comando. Any reason for that? 

(in reply to fremen)
Post #: 245
RE: WITM Mod- Released - 5/28/2007 8:33:42 PM   
fremen


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quote:

ORIGINAL: Dili

Thanks my only question is this: Pantellaria base is now HQ Sicilia Comando. Any reason for that? 



Logic? Proximity? Logical proximity?


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Post #: 246
RE: WITM Mod- Released - 5/28/2007 10:33:38 PM   
Dili

 

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Oh okay i understand now. You meant that Pantellaria as a base was assigned to Sicilian HQ. I tought that you have had put the Sicily HQ there.

(in reply to fremen)
Post #: 247
RE: WITM Mod- Released - 5/30/2007 9:58:34 AM   
fremen


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From: Iliaca, Spain
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The patch 1.22 had a missing ship (the Glenroy). Corrected and sent to Spooky again as 1.22b.
Sorry.

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Post #: 248
RE: WITM Mod- Released - 6/2/2007 2:13:24 AM   
Reg


Posts: 2202
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From: Victoria, Australia
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Fremen,

It appears that the file path names are inconsistant in the new WITM 1.22b update file. The shipart folder paths are based on the Art folder whilst the rest of the files are based on the game root folder.

This will cause problems if all the files are simply unzipped into the game root directory using the 'Use folder names' option.

This won't affect the grognards who know all the file locations but the newbies might find this a little confusing.


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Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has introduced a spell checker!! What excuse can I use now!!!

(in reply to fremen)
Post #: 249
RE: WITM Mod- Released - 6/2/2007 1:48:30 PM   
fremen


Posts: 1249
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From: Iliaca, Spain
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Well..sorry that. Normally i zip the mod to grognards.
If my knowledge about english would be better, a readme file to newbies will be included but this not the case...

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Post #: 250
RE: WITM Mod- Released - 6/13/2007 11:18:42 PM   
Tofke


Posts: 160
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From: Moeskroen (Bel)
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Hi Fremen,
thanks a lot for this awesome mod !!!!  

just 3 little errors for french city
on the (cobra)map we can see "Bourdeaux" but it's "Bordeaux"
Lyon and Marseille (in base description) dont take "s" at the end. 

thanks again

Tofke




< Message edited by Tofke -- 6/13/2007 11:59:54 PM >

(in reply to fremen)
Post #: 251
RE: WITM Mod- Released - 6/15/2007 10:28:37 AM   
fremen


Posts: 1249
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From: Iliaca, Spain
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Thanks Tofke, noted those errors to next patch.

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Post #: 252
RE: WITM Mod- Released - 7/19/2007 11:16:20 AM   
Dali

 

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Hi Fremen,
What is new with development of a mode?
Do you prepare new patchs?
                                        Dali

(in reply to fremen)
Post #: 253
RE: WITM Mod- Released - 7/19/2007 12:00:54 PM   
mc3744


Posts: 1957
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From: Italy
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quote:

ORIGINAL: Dili

Oh okay i understand now. You meant that Pantellaria as a base was assigned to Sicilian HQ. I tought that you have had put the Sicily HQ there.


FYI, it's PantellEria, not PantellAria

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Post #: 254
RE: WITM Mod- Released - 7/19/2007 2:54:18 PM   
Dili

 

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quote:

FYI, it's PantellEria, not PantellAria


Thanks for correction :)

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Post #: 255
RE: WITM Mod- Released - 7/19/2007 3:15:32 PM   
fremen


Posts: 1249
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From: Iliaca, Spain
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quote:

ORIGINAL: Dali

Hi Fremen,
What is new with development of a mode?
Do you prepare new patchs?
                                        Dali


I a few days begin my vacation time. No future patch soon, sorry.


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Post #: 256
RE: WITM Mod- Released - 7/19/2007 3:51:41 PM   
mc3744


Posts: 1957
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From: Italy
Status: offline
I like your sig.
The SIAI Marchetti (the Damned Hunchback) was one of the few nice bombers of the Italian army.

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Post #: 257
RE: WITM Mod- Released - 7/19/2007 4:52:03 PM   
Dili

 

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Italian Air Force ;-). I am making a WITM 1940 mod with Mifune (i think he is at beach...and i am here working! :-) ) . Devices will be finished this weekend if all goes accordingly with the plan.

(in reply to mc3744)
Post #: 258
RE: WITM Mod- Released - 7/19/2007 7:15:18 PM   
mc3744


Posts: 1957
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From: Italy
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The Air Force had some nice and effective fighters.
Unfortunately no factories or money to produce enough to make any difference ... or maybe it was better they couldn't

I'm thinking of trying out WitM.

Does the Axis have any chance at all? How's game balance?
I usually play Allies in WitP, but I've always played the Axis in Europe

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Post #: 259
RE: WITM Mod- Released - 7/19/2007 8:31:05 PM   
Dili

 

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I think it is better for you to read the AAR's available. I never played WITM deeply. Note that there are 2 WITM: Nickademus and The Original Fremen. 

Btw since you are Italian, do you have any data on Italian airplane bombs? I am specially looking for armor piercing data(what weight they had) and charge/weight ratio. I have got that data for British and Germans.

(in reply to mc3744)
Post #: 260
RE: WITM Mod- Released - 7/19/2007 10:23:32 PM   
Capt. Harlock


Posts: 4258
Joined: 9/15/2001
From: Los Angeles
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quote:

I'm thinking of trying out WitM.

Does the Axis have any chance at all? How's game balance?


The Axis certainly should have a chance if the game is done correctly. After all, if the Ohio hadn't made it to Malta, there is a good chance Rommel would have taken Cairo and Alexandria. One other point: the last naval campaign in the Med ended in Axis victory. (The Duodecanese islands, which situation gave the background for The Guns of Navarone.)

_____________________________

Civil war? What does that mean? Is there any foreign war? Isn't every war fought between men, between brothers?

--Victor Hugo

(in reply to mc3744)
Post #: 261
RE: WITM Mod- Released - 7/20/2007 12:04:37 AM   
mc3744


Posts: 1957
Joined: 3/9/2004
From: Italy
Status: offline
I'm no expert on this kind of details.
But if you really need them I think I can put you in contact with a former PBEM pal of mine.
He is a moderator of an Italian forum dedicated to aviation.

Let me know.

Ciao

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Post #: 262
RE: WITM Mod- Released - 7/20/2007 12:20:41 AM   
Dili

 

Posts: 2915
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Sure, i would appreciate that. If he doesnt have a problem send me his contact or the forum he is in by PM.

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Post #: 263
RE: WITM Mod- Released - 7/20/2007 1:25:22 AM   
mc3744


Posts: 1957
Joined: 3/9/2004
From: Italy
Status: offline
Just PM'ed you.

Good luck

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Post #: 264
RE: WITM Mod- Released - 1/1/2010 2:23:49 PM   
eyebiter

 

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quote:

WITM 1.22b update file


Is this the latest version of the WITM mod available?

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Post #: 265
RE: WITM Mod- Released - 9/24/2010 12:23:09 AM   
derhexer


Posts: 240
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Is the latest release still PBEM or will the AI work?

(in reply to eyebiter)
Post #: 266
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