From: Stage 5.0 (26 Dimensional Jump)
Sounds about right, although I don't think I picked those... pretty sure I picked by weapon. Great, I wrote them down:
- Badger (EC) - short
- Will-o'-Wisp (CG) - short
- Locust (EU) - short/medium
- Prowler (EH) - close/short
I don't remember what prompted me to pick those. Knowing what I do now, I wouldn't have taken the Badger or the Will-o'-Wisp, and I'm not too happy with the other 2 either. I do recall reconfiguring the Will-o'-Wisp - ditched the guided missiles, and replaced them with 2 machine guns, a short range missile rack (4), and a small laser (pretty large loadout for a recon ).
My choices were influenced mainly by the poor starting skills, and I figured that trying to prop up the hit percentages for medium range and beyond was pretty much hopeless. Basically I had everyone rush the enemy to engage them at point blank range. Enemy missilers were a pain, yes, but once you got in their minimum range (easy, since Recons are fast), they're meat.
Once I got better I immediately ditched these deathtraps for customised Light Titans, which I used for a considerably longer period.
Ab Clades, Malevolentia; Ab Victoria, Ultio
( " In Defeat, Malice; In Victory, Revenge! " )