From: Snowflake, Arizona
Something for the developers to consider...In a recent tactical battle against the AI, I spotted five or six British artillery batteries that did not look like they had much infantry support. So I sent a strong column of six or seven regiments in cover and with a good leader, up their flank. Happily, I arrived with very few casualties. I thought I would capture or destroy the whole lot, and really should have. The British infantry was nowhere in sight. So I started assaulting the batteries, and the combat result every time was that the battery would lose one gun and retreat one hex, forcing me to chase them all over the map. Of course this allowed the British infantry to come to their rescue.
Attacking a battery from its flank, with facing away from the assaulting infantry, not allowing a blast with cannister, should cause a rout nearly every time with most or all of the battery being destroyed or captured.
Anyway, I like the game so far but the tactical battles do need some tweaking.
Yea, I've experienced pretty much the same thing. I'm expecting to overrun the guns, but they hop around like jackrabbits instead, but never rout.
I agree that the tactical battles need some tweaking, but it sure is rip roaring fun anyway!
Love & Peace,
Far Dareis Mai
My old Piczo site seems to be gone, so no more Navajo Nation pics :(