From: Cornwall, UK
For those of you who have played both games (Fleet Command with the Naval Warfare Project from NWS, which greatly enhances the game), which do you prefer and why? I mean, I would expect most people here to say they prefer Harpoon, but in what way do you consider it superior to fleet command? I ask because I've got money to spare and I'm trying to decide what game to get. FC comes in the "naval combat pack" released by Sonalysts for $20, Harpoon is more expensive.
Or would you guys recommend I wait for HC:Commander's Edition?
Harpoon 3 is a simulation/wargame, made as realistic as possible for the intended hardware and audience (a rather different one to FC). Fleet Command is an RTS game, albeit one rather more rooted in the real world than most. You'll soon learn what "clickfest" means when you start firing missiles, though. It's not so much a case of Harpoon being "superior" (although it is) as being a totally different type of product. Depends what you want; FC was fun for a while and it's a good bundle for $20 - although 688 is a little superfluous with Sub Command also included.
If you are midway between FC and Harpoon, I'd actually suggest you take a careful look at Dangerous Waters. I have a suspicion it might be just what you are looking for.