Matrix Games Forums

The Matrix Holiday sales are starting today! Warhammer - Weapons of WarFlashpoint Campaigns: Red Storm gets huge update and a Steam release!Battle Academy 2 opens up a new front!Flashpoint Campaigns Featured on weekly Streaming SessionFrontline: The Longest Day - New Screenshots!Deal of the Week: Hannibal Rome and CarthageFlashpoint Campaigns: Red Storm gets Players Edition!To End All Wars gets its first major patch! Hell is now available!
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Early February 1863

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [American Civil War] >> Forge of Freedom: The American Civil War 1861-1865 >> RE: Early February 1863 Page: <<   < prev  17 18 [19] 20 21   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Early February 1863 - 12/10/2006 8:15:01 AM   
jchastain


Posts: 2153
Joined: 8/8/2003
From: Marietta, GA
Status: offline
2 fights and I got the worst of both by a long shot.




Attachment (1)

(in reply to jchastain)
Post #: 541
RE: Early February 1863 - 12/10/2006 8:17:09 AM   
jchastain


Posts: 2153
Joined: 8/8/2003
From: Marietta, GA
Status: offline
OK, I've been arrogant and stupid with my Navy. Ley this be a lesson to everyone regarding what NOT to do as the US. Not only did I not invest in the Navy at all, but then I divided them up and let him chew them up in piecemiel forces. I've now done the improbably and unthinkable... I've given the Rebs control of the sea and am unable to support my Tallahassee landing.




Attachment (1)

(in reply to jchastain)
Post #: 542
RE: Early February 1863 - 12/10/2006 8:19:15 AM   
jchastain


Posts: 2153
Joined: 8/8/2003
From: Marietta, GA
Status: offline
Nothing left to do except retreat back up the coast. My real worry though is that I might be outclasses ay sea now. Forget supporting a Naval invasion, I'm not sure I have the stregth to prevent him from launching one! One thing is for sure though, I need to protect the little bit of fleet I have left.

Run away........




Attachment (1)

(in reply to jchastain)
Post #: 543
RE: Early February 1863 - 12/10/2006 8:20:17 AM   
jchastain


Posts: 2153
Joined: 8/8/2003
From: Marietta, GA
Status: offline
OK, now that my Navy has its tail between its legs, let's look at the ground situation out west. Still a bit strung out.




Attachment (1)

(in reply to jchastain)
Post #: 544
RE: Early February 1863 - 12/10/2006 8:22:41 AM   
jchastain


Posts: 2153
Joined: 8/8/2003
From: Marietta, GA
Status: offline
We'll finish consolidating Shermann's army so that we have a decent fighting force. Orme and the junker army will meander into northern alabama. A renewed fight for Nashville isn't far off.




Attachment (1)

(in reply to jchastain)
Post #: 545
RE: Early February 1863 - 12/10/2006 8:23:47 AM   
jchastain


Posts: 2153
Joined: 8/8/2003
From: Marietta, GA
Status: offline
I look into buying a new ironclad. That's what I'll need to have any chance of retaking the sea - and likely more than one. But it isn't going to happen this turn.




Attachment (1)

(in reply to jchastain)
Post #: 546
Late February 1863 - 12/10/2006 8:26:14 AM   
jchastain


Posts: 2153
Joined: 8/8/2003
From: Marietta, GA
Status: offline
And our most recent turn...

The Tallahassee siege crawls on... again.




Attachment (1)

(in reply to jchastain)
Post #: 547
RE: Late February 1863 - 12/10/2006 8:29:22 AM   
jchastain


Posts: 2153
Joined: 8/8/2003
From: Marietta, GA
Status: offline
Looks like there was a skirmish in Tallahassee. A few nice buildings came online. Reinforcement numbers are becoming meaningful. I'm still way down, but I'm replenishing almost 10% of my losses every two weeks. That's nothing to snicker at. Disease hit the AOP though. That will put in a dent in my I-thought-it-was-starting-to-look-promising-reinforcement progress in a hurry.




Attachment (1)

(in reply to jchastain)
Post #: 548
RE: Late February 1863 - 12/10/2006 8:30:18 AM   
jchastain


Posts: 2153
Joined: 8/8/2003
From: Marietta, GA
Status: offline
When disease hits the AoP, it takes up some space...




Attachment (1)

(in reply to jchastain)
Post #: 549
RE: Late February 1863 - 12/10/2006 8:31:51 AM   
jchastain


Posts: 2153
Joined: 8/8/2003
From: Marietta, GA
Status: offline
England loves everyone. And I'm losing brigades due to low strength. Tallahassee? Hmmmm... might be worth suggesting that message be enhanced to say the unit name and the province.




Attachment (1)

(in reply to jchastain)
Post #: 550
RE: Late February 1863 - 12/10/2006 8:34:33 AM   
jchastain


Posts: 2153
Joined: 8/8/2003
From: Marietta, GA
Status: offline
Yep. Tallahassee is really really weak. If it hadn't just repulsed his division in the most recent attack, I'd be sure I was about to get kicked out of yet another province right before I complete a siege. Things are not looking good here, but maybe he'll hold off after his last failure. But it is time for those boys to take that city or die trying because there is no boatride home for them. (And though it is likely mean to say, I'd rather them die anyway than survive and suck up reinforcements that would be better used elsewhere).




Attachment (1)

(in reply to jchastain)
Post #: 551
RE: Late February 1863 - 12/10/2006 8:35:31 AM   
jchastain


Posts: 2153
Joined: 8/8/2003
From: Marietta, GA
Status: offline
Here's how things stand out west.




Attachment (1)

(in reply to jchastain)
Post #: 552
RE: Late February 1863 - 12/10/2006 8:36:21 AM   
jchastain


Posts: 2153
Joined: 8/8/2003
From: Marietta, GA
Status: offline
And I need to remember Jackson is just to the south with quite a force of his own.




Attachment (1)

(in reply to jchastain)
Post #: 553
RE: Late February 1863 - 12/10/2006 8:37:12 AM   
jchastain


Posts: 2153
Joined: 8/8/2003
From: Marietta, GA
Status: offline
While the infected AoP continues to successfully play the role of a decoy.




Attachment (1)

(in reply to jchastain)
Post #: 554
RE: Late February 1863 - 12/10/2006 8:40:02 AM   
jchastain


Posts: 2153
Joined: 8/8/2003
From: Marietta, GA
Status: offline
I'll send Sherman and the siege army from Bowling Green into Nashville. Orme will move north to convert that province while the junk army converts huntsville just to make him chew up time retaking rail lines in order to join Hood and Jackson. He has proven too effective with his rails to just leave them sitting there for his use.




Attachment (1)

(in reply to jchastain)
Post #: 555
RE: Late February 1863 - 12/10/2006 8:42:15 AM   
jchastain


Posts: 2153
Joined: 8/8/2003
From: Marietta, GA
Status: offline
Maybe I should be building ironclads, but I figure by the time they are done, he will have done his dirty deed anyway. The Navy will wait yet again. I'll build one more art and one more siege art. I need to win the ground war.... at all costs! Though I've wasted a lot of time, I'm getting back to basics. I am going to take Nashville like I originally planned.




Attachment (1)

(in reply to jchastain)
Post #: 556
RE: Late February 1863 - 12/10/2006 8:44:56 AM   
jchastain


Posts: 2153
Joined: 8/8/2003
From: Marietta, GA
Status: offline
I'm finally getting some decent income with which to work. The tradeoff is my supply levels are not where I'd really like them to be at. Next turn I'll work on getting Sherman what he needs to win. But Jackson is still well of with many occupied rail lines between him and Hood. I think I have a turn or two before he is ready to force the big fight.




Attachment (1)

(in reply to jchastain)
Post #: 557
RE: Late February 1863 - 12/10/2006 8:46:45 AM   
jchastain


Posts: 2153
Joined: 8/8/2003
From: Marietta, GA
Status: offline
And an engineering advance to end it all.

I am hoping the 2 ART units from this turn are the last I build for a while. I'll concentrate now on attachments and supplies to the units I have so as to get the most out of them.




Attachment (1)

(in reply to jchastain)
Post #: 558
RE: Late February 1863 - 12/11/2006 1:54:18 PM   
Kylar Vonzain

 

Posts: 5
Joined: 12/11/2006
Status: offline


I would just like to say that this AAR has been so interesting, it has not only sold me on buying the game, but also caused me to stop reading a book about the real Civil War in favor of keeping up with your contest. Bravo!

Keep up the good work and whip those rebs!

_____________________________

"It is well that war is so terrible -- lest we should grow too fond of it." - R.E. Lee

"You played for HOW LONG?" - My Girlfriend

(in reply to jchastain)
Post #: 559
RE: Late February 1863 - 12/20/2006 3:34:47 AM   
jchastain


Posts: 2153
Joined: 8/8/2003
From: Marietta, GA
Status: offline

quote:

ORIGINAL: Kylar Vonzain

Keep up the good work and whip those rebs!


Thanks, but I feel like I've taken more of a whipping than I've given. Back from Vegas now, so it looks like we're going again...

(in reply to Kylar Vonzain)
Post #: 560
RE: Late February 1863 - 12/20/2006 3:37:17 AM   
jchastain


Posts: 2153
Joined: 8/8/2003
From: Marietta, GA
Status: offline
OK, here we go...

Siege on Tallahassee... is going backwards! heh heh. That is a failed effort.




Attachment (1)

(in reply to jchastain)
Post #: 561
RE: Late February 1863 - 12/20/2006 3:39:21 AM   
jchastain


Posts: 2153
Joined: 8/8/2003
From: Marietta, GA
Status: offline
More problematic is he managed to attack my siege armies before I could get them out of there and I took some serious losses.

Tallahassee might have won last time, but as expected they lost this round and were eliminated.




Attachment (1)

(in reply to jchastain)
Post #: 562
RE: Late February 1863 - 12/20/2006 3:41:48 AM   
jchastain


Posts: 2153
Joined: 8/8/2003
From: Marietta, GA
Status: offline
We're doing well on reinforcements. Might even be able to crack under 100K next turn. But diplomacy is going the wrong direction again. We definitely need to address that.




Attachment (1)

(in reply to jchastain)
Post #: 563
RE: Late February 1863 - 12/20/2006 3:43:24 AM   
jchastain


Posts: 2153
Joined: 8/8/2003
From: Marietta, GA
Status: offline
OK, starting out west... the old siege armies are now completely cutoff. We'll need to get them back to the north and join with the nashville force.




Attachment (1)

(in reply to jchastain)
Post #: 564
RE: Late February 1863 - 12/20/2006 3:45:47 AM   
jchastain


Posts: 2153
Joined: 8/8/2003
From: Marietta, GA
Status: offline
In the east, nothing much is happening except for the pentagon is filling with generals. Gil wanted to play with more generals. Personally, that's too much micromanagement for me, so except for the really special ones, most are sitting it out in DC. Really, 3 generals per division is enough. The Navy continues to sit on the shore and wait for reinforcements that I still haven't gotten around to building.




Attachment (1)

(in reply to jchastain)
Post #: 565
RE: Late February 1863 - 12/20/2006 3:51:29 AM   
jchastain


Posts: 2153
Joined: 8/8/2003
From: Marietta, GA
Status: offline
In Florida, you see the remnants of the sieging corp - its generals. Some explanation is likely required here. During playtesting, we had a problem in that generals moving to their units kept crossing into enemy territory and were lost. The idea is that players shouldn't have to worry about routing once they give an order but generals kept going the wrong way and getting themselves captured. It really become a logistical headache and so finally, they relented and just made it so that generals weren't captured. Some will likely say that they should have redone the entire movement system, but that wasn't one of the options (and likely you still wouldn't be playing the game yet had they done that route). Here, you're seeing the downside of that decision. When an entire army is destroyed in combat, the attached generals likely should be removed. But they aren't yet - and that is why they all seem to be picnicing in Florida.




Attachment (1)

(in reply to jchastain)
Post #: 566
RE: Late February 1863 - 12/20/2006 3:53:40 AM   
jchastain


Posts: 2153
Joined: 8/8/2003
From: Marietta, GA
Status: offline
OK, seems like we've been trying this same move for a few turns now, but let's see if we can finally get these units up and out of the noose they've found themselves in. Clearly, we're seeing the effects of poor leadership. His initiative is much better and it is paying big benefits for him.




Attachment (1)

(in reply to jchastain)
Post #: 567
RE: Late February 1863 - 12/20/2006 3:55:14 AM   
jchastain


Posts: 2153
Joined: 8/8/2003
From: Marietta, GA
Status: offline
And as we said earlier, we have to stop the bleeding in diplomacy. We'll take both England and Europe up to max. We can afford it and we need to get ahead of this situation quickly.




Attachment (1)

(in reply to jchastain)
Post #: 568
RE: Late February 1863 - 12/20/2006 3:56:14 AM   
jchastain


Posts: 2153
Joined: 8/8/2003
From: Marietta, GA
Status: offline
With the losses we've been facing recently, we might need to bolster our infantry a bit, so I'll build 2 more high quality units and muster a few more.




Attachment (1)

(in reply to jchastain)
Post #: 569
RE: Late February 1863 - 12/20/2006 3:58:09 AM   
jchastain


Posts: 2153
Joined: 8/8/2003
From: Marietta, GA
Status: offline
The population refesh is coming, so I'll muster a few more. I've been largely ignoring my governors and national will is way down, so the refresh won't be as kind to me as I'd like, but if I am going to build en masse, now is still the time and between Tennessee and Florida recent losses have been extremely high.




Attachment (1)

(in reply to jchastain)
Post #: 570
Page:   <<   < prev  17 18 [19] 20 21   next >   >>
All Forums >> [Current Games From Matrix.] >> [American Civil War] >> Forge of Freedom: The American Civil War 1861-1865 >> RE: Early February 1863 Page: <<   < prev  17 18 [19] 20 21   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.117