wargameplayer
Posts: 105
Joined: 4/4/2005 Status: offline
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You forget France had colonies too and they surrender when eastern or western france is taken. If England was taken over, the same sort of Vichy negotiation would have taken place with agreement from other colonies to make peace. If a new government in the UK and the King says --hey we are at peace now with Germany --I think New Zealand would be hard pressed to be sending out the divisions rampaging across North Africa to save mother England. For england, I think you could make the argument that england requires more strategic territories to fall in order to get surrender terms. i.e. London, Suez, Delhi cause automatic surrender. Or at least have an option for that surrender to occur. quote:
ORIGINAL: Twotribes quote:
ORIGINAL: wargameplayer I think having random events and being able to turn them off or on manually would be interesting. The big ones are 1) Late/Early or no entry by the USA/USSR 2) Activiation of Spain 3) Surrender of the UK and its forces --come on now. if The germans were in London. the UK would have surrendered for sure. You forget that the UK was not JUST England/Scotland/Wales. Assuming the Government or a portion of it got out, there is every reason to believe Canada and India would have fought on. South Africa would have stopped for sure. Australia and New Zealand had no reason to surrender either. quote:
RE: Spain joins the Axis - 11/6/2006 5:47:50 PM No New Messages WanderingHead Matrix Legion of Merit Posts: 1220 Joined: 9/22/2004 Status: online quote: ORIGINAL: Uncle_Joe (although I could eventually see an option or scenario that removes certain events from the table). That would require that the events be in the data files. At the moment, there is no way to mod this. (in reply to Uncle_Joe) [Send Private Message] Report | Post #: 3 RE: Spain joins the Axis - 11/6/2006 6:06:06 PM No New Messages GKar Matrix Trooper Posts: 83 Joined: 5/18/2005 Status: offline quote: ORIGINAL: WanderingHead That would require that the events be in the data files. At the moment, there is no way to mod this. It should be possible to work around this by setting certain events to "has occurred" in wawgoldscendat[YEAR].txt. (in reply to WanderingHead) [Send Private Message] Report | Post #: 4 RE: Spain joins the Axis - 11/6/2006 8:04:29 PM No New Messages WanderingHead Matrix Legion of Merit Posts: 1220 Joined: 9/22/2004 Status: online quote: ORIGINAL: GKar quote: ORIGINAL: WanderingHead That would require that the events be in the data files. At the moment, there is no way to mod this. It should be possible to work around this by setting certain events to "has occurred" in wawgoldscendat[YEAR].txt. OK, you could do this to completely remove the event from happening. But it doesn't leave any room for changing the probabilities or the event prerequisites. In WAW1, the (much simpler) political rules could all be adjusted by defining frozen zones and the various events that would unfreeze each zone. < Message edited by WanderingHead -- 11/6/2006 8:08:25 PM > (in reply to GKar) [Send Private Message] Report | Post #: 5 RE: Spain joins the Axis - 11/6/2006 9:41:11 PM No New Messages GKar Matrix Trooper Posts: 83 Joined: 5/18/2005 Status: offline Yes, but it fulfills what Uncle_Joe wanted to 100%. quote: ORIGINAL: Uncle_Joe (although I could eventually see an option or scenario that removes certain events from the table). That said, more modding options never hurt. (in reply to WanderingHead) [Send Private Message] Report | Post #: 6 RE: Spain joins the Axis - 11/6/2006 10:17:03 PM No New Messages wargameplayer Matrix Recruit Posts: 13 Joined: 4/4/2005 Status: online I think having random events and being able to turn them off or on manually would be interesting. The big ones are 1) Late/Early or no entry by the USA/USSR 2) Activiation of Spain 3) Surrender of the UK and its forces --come on now. if The germans were in London. the UK would have surrendered for sure. (in reply to GKar) Post #: 7 RE: Spain joins the Axis - 11/6/2006 10:48:55 PM No New Messages WanderingHead Matrix Legion of Merit Posts: 1220 Joined: 9/22/2004 Status: online quote: ORIGINAL: wargameplayer I think having random events and being able to turn them off or on manually would be interesting. The big ones are 1) Late/Early or no entry by the USA/USSR 2) Activiation of Spain 3) Surrender of the UK and its forces --come on now. if The germans were in London. the UK would have surrendered for sure. #1 can be done to some extent. Huge WR thresholds can be set in the data files that would never be reached. #3 might be possible. There are Italian surrender rules, covering a single nation which is part of a player (Germany being the player). Copying the syntax for Italy might work for Britain (though I wouldn't be optimistic). Actually, I do think that adding appropriate surrender rules for the Allies would be nice. It would be a way to play the war to actual VICTORY instead of a VP based pseudo-victory, and would be realistic. E.g. Russia could easily have collapsed into chaos and effectively surrendered. It is perfectly realistic and possible, but the game does not allow for it. I was actually thinking that what would be best is if the Vichy surrender rules could be generic, so that one could have Russia surrender leading to everything W of the Urals going German, everything E of the Urals becoming Neutral. Similarly, under appropriate situations India and Australia should surrender. Similar to Italy, a simple surrender (units disappear, but territories don't change hands) might be possible for individual nations. (in reply to wargameplayer) [Send Private Message] Report | Post #: 8 RE: Spain joins the Axis - 11/7/2006 1:08:43 AM No New Messages wargameplayer Matrix Recruit Posts: 13 Joined: 4/4/2005 Status: online Right once you are pushing into Tibet with german panzers it starts to seems silly. At the very least the units would probably disappear just like the french does. Saying that the only allies that would ever surrender are French--and not the uk, russia or elsewhere seems really unlikely. quote: ORIGINAL: WanderingHead quote: ORIGINAL: wargameplayer I think having random events and being able to turn them off or on manually would be interesting. The big ones are 1) Late/Early or no entry by the USA/USSR 2) Activiation of Spain 3) Surrender of the UK and its forces --come on now. if The germans were in London. the UK would have surrendered for sure. #1 can be done to some extent. Huge WR thresholds can be set in the data files that would never be reached. #3 might be possible. There are Italian surrender rules, covering a single nation which is part of a player (Germany being the player). Copying the syntax for Italy might work for Britain (though I wouldn't be optimistic). Actually, I do think that adding appropriate surrender rules for the Allies would be nice. It would be a way to play the war to actual VICTORY instead of a VP based pseudo-victory, and would be realistic. E.g. Russia could easily have collapsed into chaos and effectively surrendered. It is perfectly realistic and possible, but the game does not allow for it. I was actually thinking that what would be best is if the Vichy surrender rules could be generic, so that one could have Russia surrender leading to everything W of the Urals going German, everything E of the Urals becoming Neutral. Similarly, under appropriate situations India and Australia should surrender. Similar to Italy, a simple surrender (units disappear, but territories don't change hands) might be possible for individual nations. (in reply to WanderingHead) Post #: 9 RE: Spain joins the Axis - 11/7/2006 1:26:45 AM New Messages Timmeh Matrix Elite Guard Posts: 598 Joined: 12/20/2005 Status: offline Italy's troops need to be accounted for and if not careful can lead to doom for Germany (having Italian militia on guard at a crucial territory when Italian surrender is possible), the commonwealth would certainly need to be careful if it suffered this logistical reality. (in reply to wargameplayer) [Send Private Message] Report | Post #: 10 RE: Spain joins the Axis - 11/7/2006 10:02:45 AM New Messages WanderingHead Matrix Legion of Merit Posts: 1220 Joined: 9/22/2004 Status: online quote: ORIGINAL: Timmeh Italy's troops need to be accounted for and if not careful can lead to doom for Germany (having Italian militia on guard at a crucial territory when Italian surrender is possible), the commonwealth would certainly need to be careful if it suffered this logistical reality. Excellent point. And while the game does distinguish Italian and French units, it does not visually distinguish Commonwealth units. But I know that it does in the background, so you, the player, would be left with no way of knowing which units would disappear. Not good.
< Message edited by wargameplayer -- 11/7/2006 7:26:11 PM >
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