From: Oslo, Norway
I still hope Komsomolsk becomes an 'optional' city as the ones being tested in China. If the Russians lost Vladivostok and Khabarovsk no military units not near the Trans-Siberian railway would ever be in supply, nor could new ones appear there. In real life the Amur River would be the transport link, but without Khabarovsk you couldn't use that either. It is a gift to a Russian player who loses those two cities and I don't think the Allies need any gifts.
Normaly (in WiFFE) Konstantinovsk is in supply from Khabarovsk.
Given the scale change, Konstantinovsk is not in supply from Khabarovsk in MWiF.
So adding Komsomolsk only serves this purpose. Putting Konstantinovsk in supply.
Having no rail from Komsomolsk means that the Russian who would appear in reinforcemen here are going nowhere without an HQ. So obliging the Russian to devote 1 HQ plus 3-4 units there, to hypotheticaly take back Khabarovsk is not a gift for me.
The Japanese can see this coming from a far distance, and have all leisure to rail move units here to strengthen the area.
I think there will be no problems with this extra city.
Anyway, it is easy to delete it, just have to delete its entry in the NAM and TER files.
I remember this discussion and adding Komsomolsk was necessary to keep Konstantinovsk in supply. This is
important because the Russia fleet intended to use Konstantinovsk as a backup port in case Vladivostok was
lost to the Japanese. So it was a military important port.
Komsomolsk is the biggest city in the area that is near enough to provide support to Konstantinovsk.
I checked some information about the population of Komsomolsk. This data was not available in English so
I had to read it in Russian. Here is the link:
Data for Komsomolsk:
Íàñåëåíèå: 71 òûñ. (1939); 177 òûñ. (1959); 315,3 òûñ. (1989); 297,6 òûñ. (1998
This means: population 71.000 (1939), 177.000 (1959), 315.000 (1989), 297.000 (1998)
It was not a very big city in 1939, but almost as big as the 100.000 limit we use in most of the world.
So we haven't added a tiny town just to make the supply for Konstantinovsk.
Some info about Komsomolsk: During the 20th Century, the city developed into a regional centre for
industries such as metallurgy, machinery, oil refining and shipbuilding. The aircraft construction
company Sukhoi has significant works based in the city.
Komsomolsk-on-Amur was founded in 1932 as an industrial base for the Soviet defense industry.
Its largest plants produced aircraft and ocean-going vessels. With its population of 294,500
people, it is the third largest city in the Russian Far East (RFE) after Vladivostok and Khabarovsk.
The city economy is based on manufacturing, which accounts for 74 percent of the total output and
38 percent of employment.
So it's evident this city was built for military purposes. It's the 3rd largest Russian city in the Russian
Far East. I don't agree with Trees argument that adding Komsomolsk would make it too difficult
for Japan to maintain the conquest in Russia. For Komsomolsk to have any important effect to
the possible Russo-Japanese war then Vladivostok and Khabarovsk should have fallen to the
Japanese. If Japan has such big forces that they can overrun these cities they can certainly
take Komsomolsk too.
Russia is very difficult to conquer so I don't see how Japan can even hope to win such a war. I
can only see Japan make some limited gains like the Russian resources in the Far East and
capture the port and factory in Vladivostok. That's enough to keep the Russians at bay for
quite some time.
If Japan wanted to make a major assault on Russia I believe they would suffer the same problems
as Germany, i. e. too much territory to conquer and the "darn" Russians seem to pop-up with
new armies everywhere.
Also remember that MWIF is NOT the same as WIFFE. With a European scale everywhere the
game is definitely different. We have accepted the need for extra cities many other places so
I don't think adding Komsomolsk too would add much problems for the Japanese player. I see
the scenario that Trees wrote about, i. e. Russians popping up in Komsomolsk to cut the
Japanese supply. But a good Japanese player should be able to screen Russian armies
coming from there and keep his rail supply. We don't know exactly what would have happened
if the Japanese launched a major assault on Russia, but I don't believe the Russian threat in
the far east would be over if Vladivostok and Khabarovsk had fallen to the Japanese. There
are enough cities elsewhere to form new armies. Komsomolsk even produced lots of aircraft.
Has Trees thought about the alternative? I. e. not adding Komsomolsk and thus not giving supply
to Konstantinovsk? What would the Russian Far East fleet do if Vladivostok is lost? We know that
the Russians had plans to use Konstantinovsk as their backup far east port. I think it's important
keep that option possible for Russia so they have a chance to fight back if they got unlucky and