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Flash: War In The Pacific Scenario Editor Updated!

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Flash: War In The Pacific Scenario Editor Updated! Page: [1]
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Flash: War In The Pacific Scenario Editor Updated! - 9/1/2006 4:17:52 PM   
Alex Fiedler


Posts: 507
Joined: 7/22/2003
From: Sydney
Status: offline
New Version 6 Improves Editor Interface and adds New Features!

Matrix Games together with 2by3 Games (www.2by3games.com) and Michel Wood are pleased to deliver a new editor update for the popular wargame War In The Pacific. This update is now available from the Matrix Games public FTP and the game updates section of the Matrix Games website.

The version 6 Update adds the Features that improve the editor and add new features like “Update All Ship Weapons” Allowing you to easily modify weapons of an entire class of ships. Want to do the same with Aircraft? The updated editor allows the one click modification of all group weapons. This database editor update is a must for all War In The Pacific fans who wish to create or update their mods.

War in the Pacific: The Struggle Against Japan 1941-1945™” is a completely new strategy game, based on the award winning “Uncommon Valor” game engine. The scale is 60 miles per hex and losses are individual vehicles, aircraft, guns and squads. Since half the planet Earth is covered by the titanic Pacific struggle, the game is massive in scope, covering thousands of ships tens of thousands of aircraft. There are 15 campaigns included with the game, which can be played against the computer opponent, hot seat, by secure email. War in the Pacific now gives you the chance to fight the entire war your way on every level.
Post #: 1
RE: Flash: War In The Pacific Scenario Editor Updated! - 9/1/2006 4:55:59 PM   
LittleJoe


Posts: 610
Joined: 8/4/2004
Status: offline
quote:

ORIGINAL: Alex Fiedler

War in the Pacific: The Struggle Against Japan 1941-1945™” is a completely new strategy game, based on the award winning “Uncommon Valor” game engine. The scale is 60 miles per hex and losses are individual vehicles, aircraft, guns and squads. Since half the planet Earth is covered by the titanic Pacific struggle, the game is massive in scope, covering thousands of ships tens of thousands of aircraft. There are 15 campaigns included with the game, which can be played against the computer opponent, hot seat, by secure email. War in the Pacific now gives you the chance to fight the entire war your way on every level.




Sounds good!

_____________________________


(in reply to Alex Fiedler)
Post #: 2
RE: Flash: War In The Pacific Scenario Editor Updated! - 9/1/2006 6:37:20 PM   
mantill


Posts: 1114
Joined: 3/2/2005
From: England
Status: offline
I have just installed this. Even though it found my witp directory from the registry it still managed to install the new database editor to the wrong directory. I then tried again, forcing it to install in the correct place, which it did this time, but then it failed to update the link to the new editor in the Start Menu. Something I had to change by hand.

I have also noticed that it didn't delete the WIP Database Editor 1.0.Exe. Is this being left in place for a reason?

_____________________________


(in reply to Alex Fiedler)
Post #: 3
RE: Flash: War In The Pacific Scenario Editor Updated! - 9/1/2006 6:46:12 PM   
Peter Fisla


Posts: 785
Joined: 10/5/2001
From: Canada
Status: online
quote:

ORIGINAL: mantill

I have just installed this. Even though it found my witp directory from the registry it still managed to install the new database editor to the wrong directory. I then tried again, forcing it to install in the correct place, which it did this time, but then it failed to update the link to the new editor in the Start Menu. Something I had to change by hand.

I have also noticed that it didn't delete the WIP Database Editor 1.0.Exe. Is this being left in place for a reason?


I didn't have this problem, it got installed properly into my WITP/SCEN directory

(in reply to mantill)
Post #: 4
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