From: Stillwater, OK, United States
As the Washington Treaty is assumed to have not taken place, all Predreadnoughts sans the earliest British types are included. Japanese ex-Russian Coast Defense Ships sucha s the Okinoshima and Mishima are included, as are all US predreadnoughts as far back as the Indiana's, although they appear as they did at the end of WWI, with cage masts and heavier anti destroyer armament.
Older ships that were discarded before 1922, such as all British predreadnoughts predating the Lord Nelsons are not included, but all US and Japanese predreadnoughts are included, even if they were scheduled to be discarded (you'll even find a US ship in the database named "Target Ship No. 4", which is the old Iowa, renamed to allow the name to be used on the new South Dakota.)
In addition, hypothetical designs such as the Amagi, Lexington, G13, Improved Hood, and the CC1916 (14", 7 stack Lexington) Battle cruisers, and Kaga, No. 13, South Dakota, Tillman IV (Tillman I-III coming soon), US Battleship 1917 (A five turreted Colorado), US Battleship 1923 (A monster with 12 18" guns, in a South Dakota arrangement), and a more reasonable BB1923 Inspired South Dakota with 8-18" guns and tripod masts are also featured.
In the 1926 hypothetical scenarios however, the older US predreadnoughts have been removed, to free up names for the new "conjectural" battleships.
Relating my personal experience with playing, and what I hoped to achieve, predreadnoughts are a mixed blessing. They are invaluable in Shore bombardment, freeing up more valuable dreadnoughts for fleet work. In a pinch, the later more heavily armed ones can stand their ground in a fight with dreadnoughts (although with an obvious 1/2 to 2/3 advantage in gunpower on the dreadnoughts side). However, their lack of speed can be a hamper much like the Predreadnought Squadron of the Hochseeflotte at Jutland), as they cannot intercept the enemy as well, cannot dictate the range, and can cost you the element of surprise.
Of course, for the Americans, this isn't too bad.... as their only carrier for most of the game is 3 knots slower at 15 knots...
Designer of War Plan Orange
Producer of Carrier Force
Allied Naval OOBer of Admiral's Edition
Avatar is of me with my 1918/1967 FTR Ishapore Sht LE Mk III*.