Robin le guetteur
Thank you very much, Telumar, for posting.
And for your encouragement. Very welcome.
Thank to you too, BigDuke.
My work for the weather was long to reach my goal. When I had the idea to break the "paradigm" (substitute oloud symboles for cloud layers) I was really excited. But it took a while to obtain the best visual solution. Especially because of pixel (no png transparency) constraints...
About the Relief, I am very happy that Telumar appreciate my (hard) work.
From my side, I appeciated your work too. The way you followed is close with this I follow in my work for Ageod (Birth of America...).
This time, for OAOW, I wanted to do something slightly different and more "realistic".
But, to be frank, I am not a big fan of 3d or google like maps.
So, my main goal and time spent was not devoted to find good textures. It was devoted to find good color schemes in goal to avoid "real world" copy and at last, to obtain something really peronnal.
Concerning the textures I worked with many apps, from Photoshop to Terragen and WorldMachine for example.
I plane to post some example of apps and process as soon as I can post images and links by myself...