Steel Panthers remake needs coders! (Full Version)

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IainMcNeil -> Steel Panthers remake needs coders! (5/3/2017 11:08:17 AM)

Job Description
We are looking for an experienced full time programmer to join an exciting project. You will be working with Gary Grigsby and Joel Billings to build the spiritual successor to Steel Panthers. The project is being created using Slitherine’s Archon engine and you’ll work alongside our technical team to support 2by3 in producing the next generation of wargames. Duties include adding new engine features, helping developers solve design and other issues they may be having, and providing guidance on best practices with the engine.

Location
Remote working possible. US time zone an advantage, though an alternative is to be located in Epsom office in UK.

Salary
Negotiable on application.

Responsibilities
Supporting 2by3 to develop Steel Tigers using the Archon engine.
Engine development.
Tools and pipeline support and development.

Required Skills
Strong C/C++.
Excellent problem solving.
Passion for wargames.
Able to work well with external teams.

Useful Additional Skills
HLSL shader programming.
Tools development.

Applications Process
The closing date for applications is 31st May 2017.

If you are interested in this roll please contact career@slitherine.co.uk with your CV and covering letter.




Josh -> RE: Steel Panthers remake needs coders! (5/4/2017 11:10:47 AM)

Oh wow. Not qualified myself, but looking at that job description... you'll be working with legends and creating a new legend at the same time. And you're getting paid for it too.
Man we've been waiting hmmm twenty years now for a sequel?




IainMcNeil -> RE: Steel Panthers remake needs coders! (5/4/2017 2:06:36 PM)

Maybe you know someone who is! Please feel free to pass on and share :)




Riitaoja2 -> RE: Steel Panthers remake needs coders! (5/11/2017 2:18:28 PM)

Is it true that Matrix Games does not have the source code for the SPWAW game anymore? And if it's not would there be any chance at you taking a look at the old code and fixing the unresponsive artillery screen? Maybe you could find something useful for the new game too in the process.

From what I have read SPWAW was compiled with Watcom C/C++ that is now also available for free as Open Watcom C/C++. In addition if a DOS enviroment is needed a PC emulator could be used.


In any case I hope you will find your programmer and can finish the new game.




sami heimola -> RE: Steel Panthers remake needs coders! (5/12/2017 7:58:44 AM)

Btw, is this new SP meant to be commercial or just free game (like SPWAW)?




omegaall -> RE: Steel Panthers remake needs coders! (5/24/2017 5:44:17 AM)


quote:

ORIGINAL: Iain McNeil

Job Description
We are looking for an experienced full time programmer to join an exciting project. You will be working with Gary Grigsby and Joel Billings to build the spiritual successor to Steel Panthers. The project is being created using Slitherine’s Archon engine and you’ll work alongside our technical team to support 2by3 in producing the next generation of wargames. Duties include adding new engine features, helping developers solve design and other issues they may be having, and providing guidance on best practices with the engine.

Location
Remote working possible. US time zone an advantage, though an alternative is to be located in Epsom office in UK.

For some reason I don't think being 13 hours and 30 minutes or 16 hours and 30 minutes ahead of US time zones will help with respect to being remote. Bummer!

Salary
Negotiable on application.

I am not expensive to run.

Responsibilities
Supporting 2by3 to develop Steel Tigers using the Archon engine.
Engine development.
Tools and pipeline support and development.

Required Skills
Strong C/C++.
Excellent problem solving.
Passion for wargames.
Able to work well with external teams.

No problem on this one.

Useful Additional Skills
HLSL shader programming.
Tools development.

I have built a few tools for SPWAW as well as a couple of other games,e.g. ATF series, HLSL not strong there at all.


Applications Process
The closing date for applications is 31st May 2017.

If you are interested in this roll please contact career@slitherine.co.uk with your CV and covering letter.


[color=#0000CC]All interesting, but time zone alone is a huge issue.




Kurt Knispel -> RE: Steel Panthers remake needs coders! (8/8/2017 11:36:53 AM)


quote:

ORIGINAL: sami heimola

Btw, is this new SP meant to be commercial or just free game (like SPWAW)?



SP has always been a game well worth paying for. We shell out hard-earned dough for much less worthy games.




Kurt Knispel -> RE: Steel Panthers remake needs coders! (8/8/2017 11:38:01 AM)


And where do I sign up for Beta-testing....lol?




TerribleIvan -> RE: Steel Panthers remake needs coders! (7/24/2018 7:47:36 AM)

Hello Iain and fellow SPWAW fans,

Are there any updates to this thread and the development of Steel Tigers? Have you been able to hire the coders you need?

Naturally, I'd be very happy to pay for this game once it's out. Thanks for any information!

"Ivan the Terrible Wargamer"




operating -> RE: Steel Panthers remake needs coders! (7/24/2018 8:23:23 AM)

quote:

ORIGINAL: omegaall


quote:

ORIGINAL: Iain McNeil

Job Description
We are looking for an experienced full time programmer to join an exciting project. You will be working with Gary Grigsby and Joel Billings to build the spiritual successor to Steel Panthers. The project is being created using Slitherine’s Archon engine and you’ll work alongside our technical team to support 2by3 in producing the next generation of wargames. Duties include adding new engine features, helping developers solve design and other issues they may be having, and providing guidance on best practices with the engine.

Location
Remote working possible. US time zone an advantage, though an alternative is to be located in Epsom office in UK.

For some reason I don't think being 13 hours and 30 minutes or 16 hours and 30 minutes ahead of US time zones will help with respect to being remote. Bummer!

Salary
Negotiable on application.

I am not expensive to run.

Responsibilities
Supporting 2by3 to develop Steel Tigers using the Archon engine.
Engine development.
Tools and pipeline support and development.

Required Skills
Strong C/C++.
Excellent problem solving.
Passion for wargames.
Able to work well with external teams.

No problem on this one.

Useful Additional Skills
HLSL shader programming.
Tools development.

I have built a few tools for SPWAW as well as a couple of other games,e.g. ATF series, HLSL not strong there at all.


Applications Process
The closing date for applications is 31st May 2017.

If you are interested in this roll please contact career@slitherine.co.uk with your CV and covering letter.


[color=#0000CC]All interesting, but time zone alone is a huge issue.

If I am not mistaken: GG and Joel Billings live in the US..

Where Matrix/Slitherine is willing to spend money on a much sought after product, I'd be willing to spend money to buy it.




Alby -> RE: Steel Panthers remake needs coders! (9/14/2018 12:13:56 AM)

where's Mike Wood?
[;)]




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