pacific general (Full Version)

All Forums >> [New Releases from Matrix Games] >> Panzer Corps



Message


panzer3 -> pacific general (4/3/2013 8:29:18 PM)

Will there be a new pacific general?




dsawan -> RE: pacific general (4/7/2013 12:16:24 AM)

i believe they will but in future.




Misconduct -> RE: pacific general (4/7/2013 1:59:41 PM)

I would absolutely love to see a Pacific Corp...... Lets not ever discuss Pacific General LOL that game had far to many flaws.




jamus34 -> RE: pacific general (4/14/2013 4:04:42 PM)

Isn't that the beauty of remaking something? You get the chance to grind down the rough edges and re-work the flaws of the original?

I'd love to see slitherine take their hand on the MOO (Master of Orion) and MOM (Master of Magic) franchises.




Lord Zimoa -> RE: pacific general (4/14/2013 4:22:58 PM)

To represent the Pacific theater, in my personal opinion, I don`t see it work good enough on the current game series and mechanics, to represent the intense naval battles and overseas operations, proper aircraft carriers, long range supply and support, long ranged patrols and submarine hunting, amphibious operations and landings... we would need to update the engine, battle system and mechanics.

When we do it, we should do it properly and good, so I`me not against it, I just see it more as a cool theme for a second generation of PzC game engine 2 and series, so do a Pacific Corps properly; with updated AI, new features and more adapted game/supply/battle mechanics.

Let us do Allied Corps first, depending on many parameters a Soviet Corps on the Eastern front, to me personally at least, is the most logic and last expansion based on the current PzC game engine series.

For now we focus on Allied Corps and finish the iOS and Mac porting of the entire Panzer Corps series.




panzer3 -> RE: pacific general (4/17/2013 10:51:55 PM)

what is timeline for new geration panzer corps? Will Pacific general follow asap




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
0.0234375