Philkian -> Next destination: space. (2/7/2013 6:28:06 PM)
"We are going to the moon, we shall go to the planets, we shall travel to the stars just as today we go from Liverpool to New York, easily, rapidly, surely, and the oceans of space will be crossed like the seas of the moon".
Jules Verne, From the Earth to the Moon, Ch. XIX (1865)
Buzz Aldrin's Space Program Manager is the ultimate game of space exploration. Releasing on PC, Mac and iPad in June this year, this exciting title will take players on a journey of exploration and space conquest from the dawn of human spaceflight to modern space exploration vehicles and on to the future.
To ensure the accuracy and authenticity of the game it is being developed in consultation with Dr. Buzz Aldrin, former U.S. Air Force combat pilot (66 missions in Korea) and NASA astronaut, who took part in the first Moon landing mission and became the second human being to walk on the Moon.
"Working with Buzz Aldrin in this project is a fascinating journey", said Ignacio Liverotti, Lead Developer at Polar Motion, developer of the game. "As a fan of space exploration, it's a dream to be able to work on such an exciting title and having Dr. Aldrin as a consultant".
In Buzz Aldrin's Space Program Manager players are in charge of carefully managing the agency's budget by opening programs, spending R&D funds on improving the hardware, recruiting personnel and astronauts and launching space missions. Road to the Moon is the first chapter in a series of three engaging games that will take players on a fantastic journey.
"We have been branching out to new platforms and settings recently", said Iain McNeil, Development Director of the Slitherine Group. "Games such as Commander: the Great War and Battle Academy on iPad prove we can expand our audience by widening our range of titles. Buzz Aldrin's Space Program Manager is certainly a great example on how we can attract new players, but stick to our roots of intelligent gameplay and in-depth, well researched content".
•Manage all aspects of your fledgling space agency from the 1950’s through to the Lunar landings in the first episode. Later episodes will add a permanent space station in Earth orbit all the way to the ultimate goal – a Manned Mission to Mars!
•Create space programs and launch missions inspired by real programs such as the X-15 Space plane and the Sputnik satellite through to the Mercury, Gemini and Apollo manned spacecrafts and more!
•Research and develop hundreds of mission components from 40 different program categories.
•Develop your facility with advanced structures and upgrades including the Vehicle Assembly Building, the Mission Control Center and the Observatory.
•Recruit and train astronaut candidates and assign them to missions.
•Assemble an elite team of Scientists, Engineers, Technicians and Flight Controllers for the best chance of success.
•Manage your agency's extensive budget.
•Components can cause catastrophic failures. You must decide whether to abort or push on with each mission.
•Vast amounts of research ensure the huge database includes missions that launched and many more that never left the drawing board!
•In Campaign Mode, manage your agency while pandering to the requirements of government to keep your position as Director!
•Play in Sand Box mode to manage your budget with no politics involved.
•Hundreds of components built in 3D and rendered out in exquisite detail allow you to follow the progress of your missions.
•A historic advisor gives background information on the real missions and astronauts throughout the game.
•Designed in consultation with Dr. Buzz Aldrin, Apollo 11 Lunar Module Pilot and the second human being to set foot on the Moon.
For more information, check out the product page.