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Vic -> v2.14 coming up! (1/29/2013 6:51:59 PM)
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Hi all, Just send beta 2.14 to Matrix. However it usually takes some time before it gets posted. Internal testing, installer building, quality control, etc.. very important but i like to make the rough build available as well. For those of you that are able to manually install the 2.14 beta patch files. Get them here and install them over either v2.11 or v2.12 or v2.13 (but not any lower versions): http://www.vrdesigns.nl/atgoldv214.zip The new version adds 3 cards that your commanders could get that are specificly designed to be used from HQs of HQs. Also a lot of small fixes and improvements based upon tester feedback. Thank you all for helping out! And thanks Mike Gaffney once more to providing the 3 new graphics for the 3 new cards. Excellent work once again. Keep in mind that v2.14 is still a BETA version. And now for the full changelist: -Now max staff support of commander is shown in transfer window so you can fine-tune your transfer of staff to HQs -Added "Operational Planning" card that gives all units attached to HQs attached to the HQ playing the card a bonus of 0-20% off/def based on level of the officer. -Added "Organise Wargames" card that gives all leaders attached to HQs attached to the HQ playing the card an experience point boost of 20-100 experience points based on the level of the leader in question. -Added "Recon Operations" card that gives all units attached to HQs attached to the HQ playing the card a multiplication of their recon points at their present location. -Editor request: New event picture is auto-loaded as systempgraphics/trans.bmp -Game now allows renaming of officers but this can still be disabled by setting rulevar 906 -Officers show up in OOB window as well now -Officerpool now also accesible if selecting HQ without officer -Explained rebels and volunteers card a bit better in description on card -Fixed a minor bug with rebel card -Production lines cancelled message when playing officer card message fixed -No mention of staff points anymore in interface (only in editor) to improve clarity of rules. -Bug with recon and seeing contents of enemy HQ fixed -Fixed a horrible bug related to swapping officers and getting their descriptions mangled up. Kind regards, Vic
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