LoBaron -> RE: Results of Atomic bomb attack in my game. (1/23/2013 3:14:05 PM)
The sneaky penguin unleashed his first atomic bomb on the mainland, gamedate is 24/7/45......the result:
Air attack on Nagasaki/Sasebo , at 102,58
Weather in hex: Thunderstorms
Raid spotted at 76 NM, estimated altitude 37,600 feet.
Estimated time to target is 23 minutes
Ki-84a Frank x 23
B-29B Superfort x 1
No Japanese losses
No Allied losses
ATOMIC BOMB hits 1
[&:] No damage whatsoever, not even a single point of industry lost.
Is this a glitch or bug of somekind? Or did the bad weather combined with CAP spoil the aim (by 100 miles or so)[&:]
Obviousely weather, DL, altitude, and enemy CAP. Did you not learn anything?? [sm=00000030.gif]
AFAIK atomic bombs are not modelled correctly.
In general they are underpowered even if the dice rolls favor you. Also, even if I made a joke about it, an atomic bomb attack is governed by the same attributes as
any other weapon ingame.
This obviousely could mean that it underlies similar criteria for effect. If DL is low, altitude is high, weather is bad, and crew fatigue high due to A2A, this is bound to
minimize the effects of an atomic bomb attack.
Not realistic, but this is how I think the game treats it. I wonder if Michael could do somehting about it, but I guess this is pretty difficult. An option would be to max out
all potentially impacting values for this single mission type, so the game treats a bombing run as if DL was @ max, weather clear, and alt some default value, even
if the true values diverge.