no way to play multiplayer (Full Version)

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billgber -> no way to play multiplayer (1/19/2013 9:39:04 PM)

no way to load any of my multiplayer game




warspite1 -> RE: no way to play multiplayer (1/20/2013 4:17:01 AM)

I am having real difficulty loading games at the moment - managed to load one first time (Hakmeister) but games against (Guillaume and Luisito1234abc) are proving impossible to load....




warspite1 -> RE: no way to play multiplayer (1/20/2013 8:16:27 PM)

This has been happening intermittently during the day. Never been this bad. Anyone know what's causing it?




billgber -> RE: no way to play multiplayer (1/20/2013 9:14:21 PM)

no info here, no info on slitherine. look like it's the same for field of glory.
Matrix and slitherine are not correct as they give no information. but perhaps there are nobody to watch at servor during week-end.
Not close to customer.




Lukas -> RE: no way to play multiplayer (1/21/2013 2:45:07 PM)

Is this still happening today?




billgber -> RE: no way to play multiplayer (1/21/2013 7:40:39 PM)

no it's look like it's fine.




warspite1 -> RE: no way to play multiplayer (1/21/2013 8:05:56 PM)


quote:

ORIGINAL: Lukas

Is this still happening today?
warspite1

Yes. Came home, played a couple of turns and then.... Have tried four times but each time I get this Zlib error....




billgber -> RE: no way to play multiplayer (1/21/2013 8:15:56 PM)

same here. at noon it was ok but now zlib error again




billgber -> RE: no way to play multiplayer (1/22/2013 6:13:25 PM)

****! come again. It's never possible to play after 6pm europe time.




Jaska -> RE: no way to play multiplayer (1/22/2013 8:08:43 PM)

Same broblem. Game crashes and error is ZLIB.




PJL -> RE: no way to play multiplayer (1/22/2013 8:20:41 PM)

Me too




Lord Zimoa -> RE: no way to play multiplayer (1/23/2013 1:17:13 PM)

Slitherine`s PBEM server had some problems last few days, this has nothing to do with CTGW as it affected all games that use the PBEM server.

I`me sure they are working hard to resolve stability...




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