Baelon -> Global Error 34: stack overflow (1/3/2013 11:33:29 PM)
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The game freezes and eventually crashes on AI turn in single player. Log file and AutoSaveEndTurn are in attachements. I had no problems before this turn. Log date: 2013-01-04 01:21:24 [01:21:24][18b0][3]Commander: The Great War(v 1.1.4) [01:21:24][18b0][8]Operating system: Windows 7 Service Pack 1 [01:21:24][18b0][8]Number of processors: 3 [01:21:24][18b0][3]Audio device used: SB X-Fi Audio [DC00] [01:21:25][18b0][8]OpenGL 1.5: OK [01:21:25][18b0][8]OpenGL Context version: 2.1 [01:21:25][18b0][8]OpenGL Vendor: NVIDIA Corporation [01:21:25][18b0][8]OpenGL Renderer: GeForce GTX 460/PCIe/SSE2 [01:21:25][18b0][3]Setting vsync [01:21:25][18b0][3]Initializing video player [01:21:25][18b0][8]Allocating new vertex buffer [01:21:25][18b0][3]Loading main script [01:21:25][18b0][3]Loading app script [01:21:25][18b0][3]Script init [01:21:25][18b0][3]App version:1.1.4 [01:21:25][18b0][5]Today is: 3.1.2013 [01:21:25][18b0][8]Starting track: main_menu [01:21:30][18b0][8]Creating new audio source. Count: 0 [01:21:35][18b0][8]Map loaded in 0.044sec [01:21:36][18b0][8]Maximum texture size: 16384 [01:21:40][18b0][Warning]Scene initialized in: 3.89 seconds [01:21:40][18b0][Warning] Memory usage: 1966496 bytes [01:21:40][18b0][Warning] Memory allocation time: 0.003 sec [01:21:40][18b0][Warning] Memory deallocation time: 0.003 sec [01:21:41][18b0][8]Starting track: game1 [01:21:41][18b0][Warning]Hud initialized in:1.354 seconds [01:21:46][18b0][8]Creating new audio source. Count: 1 [01:22:51][18b0][8]Creating new audio source. Count: 2 [01:22:51][18b0][8]Creating new audio source. Count: 3 [01:22:52][18b0][4]AiMakeTurn() for neutral [01:22:52][18b0][4]*** Starting naval AI *** [01:22:52][18b0][4]*** Starting naval AI phase 2 *** [01:22:52][18b0][5]Phase start: entente [01:22:52][18b0][8]Unit #1035 killed [01:22:52][18b0][4]AiMakeTurn() for entente [01:22:52][18b0][4]*** Starting naval AI *** [01:22:52][18b0][8]Removing gfx for unit #1035 [01:23:48][18b0][Error]Scripted effect on invalid hex [01:23:48][18b0][Error]Scripted effect on invalid hex [01:23:50][18b0][4]Resume: false, stack overflow [01:23:50][18b0][Error][C]:-1(global error) :34: stack overflow [01:23:50][18b0][Error][C]:-1(global error) :34: stack overflow
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