cohimbra -> RE: some questions (2/21/2013 9:50:48 PM)
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ORIGINAL: npsergio - Can anyone tell me how do the different night war devices works in the game? i.e. to use properly the Gee/whatever you have to... etc Ok, I try to give you some useful info about night equipment, both allied and axis: this is what you can find in old Talonsoft version of the game, maybe something has changed, maybe not. But it's the best (and only) info I found (obviously, if I understand what you're looking for, my understanding of english language is very very basic): Naxos - radar detector, carried by German Night Fighters Used to home in on H2S radar, which is commonly carried by British pathfinder bombers. max detection range: 10 miles effectiveness: 50 FuG 202 - aircraft radar, earliest version of the German airborne radar Airborne radar fitted in Axis night-fighters. max detection range: 2 miles effectiveness: 8* [the asterisks (*) indicates that this radar's effectiveness is greatly reduced by 'Window', which were clouds of aluminum strips used to jam Axis search radar.] FuG 212 - aircraft radar Similar to FuG 202, improved range and effectiveness. max detection range: 2.5 miles effectiveness: 9* FuG 220 SN-2 - aircraft radar Airborne radar fitted in Axis night-fighters. Immune to jamming by 'Window'. max detection range: 4 miles effectiveness: 40 FuG 240 Berlin - aircraft radar derived from a captured H2S radar. Immune to jamming by 'Window'. max detection range: 5 miles effectiveness: 50 [Note: Not available until 1945] AI Mk.IV - aircraft radar Airborne radar fitted in Allied night-fighters. max detection range: 3 miles effectiveness: 30 AI Mk.VII - aircraft radar Airborne radar fitted in Allied night-fighters. max detection range: 4 miles effectiveness: 40 AI Mk.X - aircraft radar Airborne radar fitted in Allied night-fighters. max detection range: 9 miles effectiveness: 50 H2S - aircraft navigation radar Airborne ground-mapping radar fitted in British pathfinder bombers. effectiveness: 55 H2X - aircraft navigation radar Airborne ground-mapping radar fitted in American pathfinder bombers. effectiveness: 60 Oboe - aircraft navigation system Airborne navigation system using radio beams for precision bombing in poor visibility. max range: 300 miles from friendly base (the beams are actually projected from the airfield and are effective only within the indicated miles; any aircraft performing missions outside their Oboe range will not benefit from the navigation system). effectiveness: 65 Serrate - radar detector Used to home in on FuG 212 radar. Somewhat effective against other airborne radars. max detection range: 10 miles effectiveness: 50 vs FuG 212 (10 vs other airborne radars) Serrate IV - radar detector Used to home in on FuG 220 SN-2 radar. Also effective against other airborne radars. max detection range: 10 miles effectiveness: 50 vs FuG 220 (40 vs other airborne radars) Jostle - radio jammer Used to jam radio frequencies used by Axis ground controllers directing night-fighter interceptions. max range: 100 miles effectiveness: 20 [Note: If a night fighter is within 100 miles from a unit with Jostle radio jammers, its communication ability might be jammed, and you will lose control of the unit for as long as the jamming is in effect.] Mandrel - radar jammer Used to jam radar frequencies used by Axis ground search radars. max range: 100 miles effectiveness: 20 [Note: Effective use of these jammers is represented on the map with small red circles appearing around Axis radar stations.] Piperack - radar jammer Used to jam FuG 220 SN-2 airborne radar. Also effective against other airborne radars. max range: 20 miles effectiveness: 15 vs FuG 220 (10 vs other airborne radars) ELINT receivers - radio intelligence equipment Used to gather information on Axis radio and radar transmissions. Such information eventually led to development of devices to jam radars and disrupt Axis communications. max range: 100 miles effectiveness: 25 You can find this txt file somewhere in the forum...found! the link: http://www.matrixgames.com/forums/tm.asp?m=2315172 And you can find another info about allied radar, RCM and ECM in this thread: http://www.matrixgames.com/forums/tm.asp?m=2274148 quote:
ORIGINAL: npsergio - I have read somewhere in the forum that the single engine nightfighters will be replaced with Bf-109G14 and Fw190a7 (or 8, I canīt remember). I still have not Bf-109G14, but I have a pool of about 70 Fw190a7, and only it was upgraded a nightfighter Stab unit. Have I to have a number of planes into the pool before the upgraded is done? I know that the Bf109G6 are used to replace allied fighters (Ga, etc) when I have over 500 planes in the pool, so I think that probably it's the same for the nightfigter Fw190? I need more daylight fighters! The only info I have about that is in the .PDF posted by Nicholas Bell at this link: http://www.matrixgames.com/forums/tm.asp?m=2376274 In the table you can find all the upgrade path and the date that they become available, very very very helpful. Reading that pdf it seems that after 1/44 you can upgrade your night fighters Fw 190A-5/N in day fighter Fw 190A-8/R8 (I think is the R7 version whit 30mm Cannon MK108 instead of the 20mm Cannon MG151). Hope this help whit your (and, why not, whit mine) game!
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