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phoenix -> RE: Patch #4 Public Beta Feedback Task End Default change? (1/11/2013 1:03:21 PM)
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I've also noticed that when you give a Move order and the default completion time is left at the new (realistic) estimate (instead of the pre-patch system where the end of scenario was the default) then if, for some reason, the unit does not complete the Move in that time it just sits down without orders and you have to start again. This is no more than happens when all orders expire uncompleted, but it happens frequently, meaning that you do have to click a few more hours into the estimate, manually, if you want to give some leeway so this doesn't happen (previously, if you wanted it to happen quicker you had to manually click back a few days - swings and roundabouts, I think). This is different to the slippage thing, perhaps, but leaves the same result - units without orders. I don't have a problem with it, though you have to watch out for it. Maybe you've been noticing this, Renato?
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