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PKH -> A couple of artillery questions (12/12/2012 1:20:51 PM)
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1) After testing a bit with bombarding a hex with multiple artillery units, it seems more effective to do 4 individual attacks than 1 attack with 4 units. This could be just due to the randomness, but I'm wondering if the entrenchment level is only reduced after all 10 rounds of the attack. When bombarding there is a chance that the whole attack just whiffs and no suppression or damage is done. This seems to happen fairly frequently when I do 1 attack with multiple units against a higly entrenched unit, and very rarely with all units when I do individual attacks on the same unit which is a bit suspicious (I use a saved game to test). It could all be just effects of the randomness, but it has made me wonder if it's related to entrenchment and how entrencment is reduced. If anyone has some hard facts on how this works, I'd appreciate it. 2) Does artillery support friendly units which are under attack inside their range ? I know flak does this against adjacent air attacks, but I haven't found anything about artillery. Edit: fixed a sentence
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