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MikeGER -> RE: Why not one multiplayer game room? (11/27/2012 4:34:58 PM)
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i got it [;)] ...one lobby were all users are visible with the games from Matrix / Slitherine they have installed (at the time of log-in ) ...so you first see who is online, and what he has available, and then chat about what game to start, then moving on to a 'sub-lobby', let's say: a CoH room (lobby) or a CC:PitF room(lobby), etc. the idea behind this is: the individual games lobbies are often empty and so you can 'negotiate' about what game to start, because one gamer might be willing to agree to play a different game instead of non, or instead of waiting half an hour for anotherone to show up, who might want to play his first choice
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