RE: Bleeding the beast to death and the AP crunch explained. (Full Version)

All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> The War Room



Message


carlkay58 -> RE: Bleeding the beast to death and the AP crunch explained. (10/29/2012 10:49:31 PM)

According to some of my earlier tests done in version 6.06 or thereabouts: Depleted units do not have ZOCs, are not allowed to enter enemy territory/ZOCs, and are pretty much destroyed when an enemy unit moves adjacent. Broken units do not have ZOCs, are not allowed to enter enemy territory/ZOCs, may not use special movement (naval/air/rail), and are routed when an enemy unit moves adjacent. *Unready units do have ZOCs, are not allowed to move into enemy territory/ZOCs, and are routed when an enemy unit moves adjacent.

Note that each time an enemy unit moves adjacent to one of the above unit types, it has a victory check done. It is quite possible to rack up a few victories each turn chasing down broken/HQ/AirBase units. Note also that none of the above required any additional expenditure of MPs other than the ZOC for the *Unready units. So all that a blanket of empty shell units do is cost the Soviets the AP cost of creating the unit and freebie morale boosts for the Axis. Not a winning tactic for the Soviets in my humble opinion.

On the other hand, air recon will report them as units (rarely past a detection level of 1 or 2) so they can be best used in the Soviet Rear to seem as if a major buildup is happening in the area. Just hope that the Axis does not do a Panzer thrust into the group and watch them all disappear! This is one of Pelton's points above about the FOW effects.




76mm -> RE: Bleeding the beast to death and the AP crunch explained. (10/30/2012 4:53:43 AM)


quote:

ORIGINAL: carlkay58
On the other hand, air recon will report them as units (rarely past a detection level of 1 or 2) so they can be best used in the Soviet Rear to seem as if a major buildup is happening in the area. Just hope that the Axis does not do a Panzer thrust into the group and watch them all disappear! This is one of Pelton's points above about the FOW effects.


Well it would make sense to me if depeleted units do not show up on recon, since they are essentially paper units anyway--there is nothing for air recon to see.




Marquo -> RE: Bleeding the beast to death and the AP crunch explained. (10/30/2012 2:51:49 PM)

The newly created units do not unfreeze until move three, so ZOC or not, they are pretty much useless until then.




Page: <<   < prev  1 [2]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
1.269531E-02