n01487477 -> RE: unable to reload 480cms guns (10/24/2012 12:20:29 AM)
Playing with Alternate WNT Scen of JuanG, the ultimate battleships one, I have as Japan 4 9x480cms Yamatos.
Altough I can reload the rear turret, the two aft ( 6 guns, two turrets ), are unable to reload, even at Tokio.
How can I do it?
Thank u !!
Well you could give us the weapon(device) stats "that count" such as load cost & effectiveness to find the Rearm Cost; instead of having to download the scenario and figure out the rearm cost. Which for Navy guns is usually
Rearm Cost = (Device Effect*2);
Then compare that to the Native port rearm level
port rearm levels
Then factor in the Naval support for each port level.
// I could explain this better but here is the math I use in Tracker. (not port size 0 or 1 though)
NS = (int) Math.ceil((0.2*reArmCost)-(port_ReArmLevel[portSize-1]/5));
We could also look at the supplies needed too...
supply to rearm = (Device Effect *2) * (number of guns) * (ammo per gun) / 2000.
From the manual
* Yamato/Musashi may also rearm at a Port-9, or a Port-8 with at least 88 Naval Support
squads. but given this is an Alt scen, we need the stats to determine the Naval support needed even at Tokyo !
More relevant details please ...
** Not in the latest build - I'm still trying to convince Floyd of its need!