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rominet -> RE: reinforcement cards (10/13/2012 10:45:47 AM)
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That's not really the question. German player may have other things to think, to just prevent an hypothetical arrival of a russian reinforcement in the town just in front of its troops. IMO, i think the arrival of reinforcement in a town directly on the front is not unrealistic. The unit has readiness penalties, so it is a risk for the unit if engaged in the next turn. And as the railway line is not interrupted, why forbidd such a movement? A russian unit already on map could also arrived in this town by rail, this is the player choice. But, i think this unit should have no AP because the unit was not there when germans arrived. AP should supposed to be used in the turn for rail transport and only for that (as a normal rail transport).
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