Phoenix100 -> RE: AI supply lines working properly? (10/10/2012 8:15:50 PM)
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Yes. But it takes ages. I have voiced this very complaint in the past, wdkruger. In particular, when playing 'centaurs' in the old COTA scenarios, I went to great lengths to cut off attacking Italian units and though the indicators did show their supply suffering after 3 or 4 days (seriously) they quite often managed, somehow, to get resupply (I guess via the methods Lieste mentioned above) and they certainly got nowhere near surrendering by day 9. So I would say that the idea of cutting off units and starving them into submission doesn't work too well in this game. When I 'complained' we had a discussion about how the AI manages to resupply over all sorts of terrain, covertly. I think this is, indeed, very unrealistic. Trains of trucks do not creep up hillsides into surrounded pockets of troops in RL (let alone go through forests). I personally think that achieving supply in the game is a little easy. I always imagine that the enemy would be particularly vigilant for truck convoys, which are soft, easy targets. ON the other hand, there is a level of abstraction, I guess. We should be imagining that the routes in to advance units are in some way picketed, I think, though this isn't shown. Still.....
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