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Vic -> RE: 11th Army? (10/11/2012 10:55:41 AM)
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quote:
ORIGINAL: LiquidSky Most of the divisions that were in the 11th army, enroute to Leningrad where brought back to this theater anyways. The end result would be the large artillery, and the 22nd airlanding division would be removed. Not 'the whole 11th army'. Manstein himself was kept in theatre as the new Army Group B boss. Also alot of the times when a unit is withdrawn from a theater, they dont take their heavy equipment with them...instead giving it up as replacements for the guys in theatre. But it does bring an interesting idea....can you even have withdrawals? I will have to look at the event stuff to see if you can. The thing is you can handle withdrawls with the current engine, but it would be easy for the player to pre-empt it by disbanding the unit (and getting its forces as replacements for others) before it is redrawn. Or using it recklessly in combat, same thing. So to do this properly you'll have to write a script that redraws a certain number of troops and/or tanks and that just takes as many units as it takes to furfill this rule. Other work around could be to have high command request a certain number of divisions to be given up for another theater and the player actually having to use a card to select the unit he wants to give to high command. If the player then did not return enough units before the deadline he could be fired or lose prestige. best, Vic
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