an expensive strategy about japanese pilots management (Full Version)

All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> The War Room



Message


qwetry -> an expensive strategy about japanese pilots management (10/9/2012 5:28:11 PM)

The major problem of japan is pilots shortage, not planes, therefore i've thought: more planes, better combat results, less vetaran losses

japan begins with many not full complements air units, there aren't any pilots in general reserve, so i can make them full only by using unexperienced pilots from repleacements pool.
Doing it many of these newbie pilots will be killed, however they would improve results of air combats(not like into old witp, but the number is still important), it would mean less veteran losses and faster expansion.
But more useful consequence may be more average experience pilots in the next months, at least a few of these newbies would survive early battles!


applying this strategy of using full complements air units, the real problem is planes consumption.
i presume japanese economy can sustain it in scenario 2, but in 1?

this is my first japan campaign after years of ally playing, so i'm used to have full air squadrons if there are quite some planes in pool [:D]








GreyJoy -> RE: an expensive strategy about japanese pilots management (10/9/2012 5:34:06 PM)


quote:

ORIGINAL: qwetry

The major problem of japan is pilots shortage, not planes, therefore i've thought: more planes, better combat results, less vetaran losses

japan begins with many not full complements air units, there aren't any pilots in general reserve, so i can make them full only by using unexperienced pilots from repleacements pool.
Doing it many of these newbie pilots will be killed, however they would improve results of air combats(not like into old witp, but the number is still important), it would mean less veteran losses and faster expansion.
But more useful consequence may be more average experience pilots in the next months, at least a few of these newbies would survive early battles!


applying this strategy of using full complements air units in early months, the real problem is planes consumption.
i presume japanese economy can sustain it in scenario 2, but in 1?

this is my first japan campaign after years of ally playing, so i'm used to have full air squadrons if there are quite some planes in pool [:D]




I'm playing a scenario 2 but with the economy of a scenario 1 (even for a/c factories and pilots pools) and i can tell you that Japan can easily handle the plane production of the first 3/4 months.

I've been building 108 A6M2/monthly and 88 Oscar KI-43c and, a part the inital days where my pools were empty, i was able to sustain the offensives in SRA-DEI-Burma with a decent reserve of planes. Surely some airgroups will operate Nates and Claudes for some weeks, but,using the latters only on CAP missions, it's doable imho




Puhis -> RE: an expensive strategy about japanese pilots management (10/9/2012 5:47:51 PM)

That strategy does not make any sense. It just gives allied pilots easy kills and experience boost.




JocMeister -> RE: an expensive strategy about japanese pilots management (10/9/2012 7:30:46 PM)

Didn´t the Japanese pilot shortage go away with the on map training in AE?





qwetry -> RE: an expensive strategy about japanese pilots management (10/9/2012 10:01:03 PM)


quote:

ORIGINAL: JocMeister

Didn´t the Japanese pilot shortage go away with the on map training in AE?




squadrons never are enough


quote:

ORIGINAL: Puhis

That strategy does not make any sense. It just gives allied pilots easy kills and experience boost.


benefits would counterbalance allied experience boost mentioned by you
all this is just an idea of a totally unexperienced japan player, i'm still at turn one [8D]


however, what have i to do with pilot losses? should i never use repleacements(not trained) in combat?






Gräfin Zeppelin -> RE: an expensive strategy about japanese pilots management (10/9/2012 11:00:13 PM)


quote:

ORIGINAL: qwetry


however, what have i to do with pilot losses? should i never use repleacements(not trained) in combat?




Never ever !!! not even for Kamikaze.




qwetry -> RE: an expensive strategy about japanese pilots management (10/9/2012 11:54:22 PM)

quote:

ORIGINAL: Gräfin Zeppelin


quote:

ORIGINAL: qwetry


however, what have i to do with pilot losses? should i never use repleacements(not trained) in combat?




Never ever !!! not even for Kamikaze.


ok [&o]


anyway i never use them in allied side games, i have had that idea to attempt to speed up pilots training, japanese priority, but ok, it isn't a good idea




koniu -> RE: an expensive strategy about japanese pilots management (10/10/2012 5:36:00 AM)

quote:

quote:

ORIGINAL: qwetry


however, what have i to do with pilot losses? should i never use repleacements(not trained) in combat?


That will only work when You will use them as Escorts -late war tactic but with low chance of success because they prababaly now even going to be able to start to mission not telling about coordination with raid. But if they do they will all die but your bombers/kami planes with goo trough CAP.

In combat missions like CAP/SWEEP/Naval they going to be useless. If they not kill themselves and few of them manage to get close to target they will probably miss and crash trying to land on AF.




jmalter -> RE: an expensive strategy about japanese pilots management (10/10/2012 6:58:39 AM)

as you engage in A2A combat at a specific place, one side will gradually/quickly achieve superiority. in a losing battle, you can change the odds by bringing in better planes/pilots, but it's a mistake to reinforce failure by adding out-classed planes and poorly-trained pilots to a losing battle. as puhis noted, each plane/pilot you lose gives an exp gain to your opponent's pilots.




qwetry -> RE: an expensive strategy about japanese pilots management (10/10/2012 10:35:11 AM)

thanks for explanations [:)]




Miller -> RE: an expensive strategy about japanese pilots management (10/10/2012 4:25:42 PM)

In scn2 the HI tax for the extra pilots is crippling later in the game. Its Jan 45 in my game and I have over 10000 pilots sitting in the pool that will never get used, despite filling my training sqds to the brim.

In my scn1 game I have recently started, you get roughly only a quarter of the pilot replacements, but even that looks like being more than enough for me. All depends on how aggressive the Allied player is of course........




Lokasenna -> RE: an expensive strategy about japanese pilots management (10/10/2012 5:17:14 PM)

I've never used this feature as I'm still in 1942 in my second IJ game... But can't you retire pilots from the general reserve? Does retiring them remove them from the pools entirely? If so, couldn't you draw a bunch of pilots from the training/replacement pool, then put them in general reserve, then retire them? Rinse and repeat until you have a manageable number of pilots in training, sucking up your HI?




Gräfin Zeppelin -> RE: an expensive strategy about japanese pilots management (10/10/2012 11:51:32 PM)

quote:

ORIGINAL: Lokasenna

I've never used this feature as I'm still in 1942 in my second IJ game... But can't you retire pilots from the general reserve? Does retiring them remove them from the pools entirely? If so, couldn't you draw a bunch of pilots from the training/replacement pool, then put them in general reserve, then retire them? Rinse and repeat until you have a manageable number of pilots in training, sucking up your HI?

Ah why do you want pilots retire from your general reserve ? Also, you pay for pilots in the training queue, not for pilots in the pool.

How do I know this for sure ? Well I am in February 44 and I have ZERO ( a slight exaggeration, I have 9 navy and 17 army pilots in the pool [:(] ) pilots in the pool but still pay HI for those in training or those who are monthly added.




Lokasenna -> RE: an expensive strategy about japanese pilots management (10/11/2012 5:15:46 PM)


quote:

ORIGINAL: Gräfin Zeppelin

quote:

ORIGINAL: Lokasenna

I've never used this feature as I'm still in 1942 in my second IJ game... But can't you retire pilots from the general reserve? Does retiring them remove them from the pools entirely? If so, couldn't you draw a bunch of pilots from the training/replacement pool, then put them in general reserve, then retire them? Rinse and repeat until you have a manageable number of pilots in training, sucking up your HI?

Ah why do you want pilots retire from your general reserve ? Also, you pay for pilots in the training queue, not for pilots in the pool.

How do I know this for sure ? Well I am in February 44 and I have ZERO ( a slight exaggeration, I have 9 navy and 17 army pilots in the pool [:(] ) pilots in the pool but still pay HI for those in training or those who are monthly added.


Thanks for the education, I was not sure if they were different or not.

So how can you ameliorate the HI cost later in the war? By using TRACOM to speed them through?




Commander Stormwolf -> RE: an expensive strategy about japanese pilots management (10/11/2012 5:22:24 PM)


HI training cost --> those basic trainers (biplanes) that trainees crash during the 12 months basic training , 5 HI points per per month per trainee (60 HI pionts per pilot)

those that graudate are sent to the pool, (no more cost)

they will soon be crashing on the frontline , at 36 HI points per plane




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
3.027344E-02