CV 2 -> RE: South Pacific (11/14/2012 3:36:30 PM)
ORIGINAL: CV 2
Elf wasnt on the land team. Elf also said once that changing the HQ of the 2nd air div releasing all the air units in Manchuria was working as intended once, then changed his tune on that as well. I was banned (for a month) on Yamato hugger for proving the Elf was lying on the board by posting quotes from the dev forum on the rational for the admin stacking rules in the air base stacking rules. He lies and reverses course at the drop of a hat. And I have proven it before. That dead horse wont be addressed any more. So saying the word "Elf" in reference to devs is laughable.
And who Blackhorse was on the dev team is beyond me. Dont recall him ever posting anything on the dev forum. Michael was the driving force behind the land stuff. Treespider was also. Tree and I played countless games against each other in development. And as I said, I used this changing HQ thing back then (and changing base commands also). So if it wasnt intended to be that way, it WOULD have been changed.
And as I said, the "fix" for this is so easy that too is laughable, if indeed it was "intended" to be that way. So again, spare me the "thats the way it was intended" speech. I was there. I know what was intended.
I didn't have to be present during testing, I've witnessed JWE, Don, Ian and Blackhorse all refute your claims about HQ moves in an effort to circumvent the PP system that's all I need to see.
You were banned for breaking the NDA which you agreed. You have proven giving another person your word means nothing if you get the urge to go in another direction.
Here's an interesting post by
I've seen it and witpqs has seen it. If you doubt it, send a PM to Elf and ask him. He designed it.
Well, not exactly. The Japanese Land OOB for the AE was designed by Joe Wilkerson and me. Don't know about any statement from Ian (Elf) about this, but if he gave any statement, he most likely only referred to the technical effects (as the manual does).
To end any speculations about our (the development team) intentions: We did not intend to allow players to save victory points by assigning LCU's to restricted Air HQ's (or other HQ's) and afterwards changing those HQ's to unrestricted commands. Actually we even did some steps to prevent this especially with regard to Kwantung Army (to prevent such things 2nd Area Army does not start under Kwantung - as it historically did - and 20th Army remains permanently restricted and renames to 34th Army while historically 20th Army (HQ) moved to China in 1944 and was replaced by 34th Army in Kwantung Army). Seems tha we did not consider Air HQ's then. The 2nd Air Division is just a loophole and ostensibly not even our Beta testers realized this during the testing.
However, you've bought the game and you can do with it what you want. Anyway, it is not up to us (the developers) to decide what is 'gamey' and what is not or to criticize what you or others do with the game.
Should anyone be surprised you didn't offer a rebuttal?
I will say it one more time.
Hopefully you get it this time.
There is no reason to make 14th, 15th, 16th, ect army HQs changeable if not to allow them to change to Kwantung, China, or Japan. The only other choices are 4th fleet, 5th fleet, or SE fleet. So if they didnt intend for them to be able to change to an unrestricted command, why are they able to change commands at all?
And what about the allied side of the coin? Why do they have unrestricted commands within their resticted HQs? As has been said countless times, good for the goose.... But then, I guess this ONLY applies if it HELPS the allies. If it works AGAINST them, its poppycock.
And no, I didnt break the NDA. I was banned supposedly for "trolling". Which if you read the thread that actually GOT me banned, it was Elf that was in fact doing the trolling. But I was stupid and bit. I proved Elf lied. He did it again with the 2nd air div thing. He said specifically that it WAS working as intended (releasing all the Manchurian air) which is actually in direct contrast to what you see above.
Don has been pissed at me ever since I insisted they make the TF options (direct, safe, safer, ect) a default. He adamantly opposed it. He wanted the default to be Safer and that was it. If you wanted anything other than that, you had to change each TF individually. I talked Joe into taking a vote, and it passed and was put in as you see it now. Ever since that day, everything I do is evil in Dons and JWEs eyes, so I pretty much just ignore them. That wasnt the only case where we knocked heads. TF retreat directions, reacting to enemy TFs, the list goes on. Most of what was done to improve the naval stuff (from the original which you never saw) was by my hand. And Don resented it. Simple as that.
I was a tester early on. I left because they were constantly bickering over the most minor BS stuff. The straw that broke my back was the number of P-40s on one of the transports enroute to Oz on Dec 7th. They argued back and forth on that for 3-4 days. Almost a year later Joe called me up on the phone and asked me to come back. He wanted me because he knew I would stand up for what I believed in and not knuckle under to pressure.
Thats exactly WHY I was a tester. Because I wouldnt back down when I felt I was right, and this is just such a case. If it wasnt working as intended, then an easy fix is to make the HQs not changeable. I said the same thing YEARS ago, before Michaels tinkering. And yet it remains. Michael is the final word on it. Not Elf, not Joe, not Kereguelen, not Blackhorse, not Don, not JWE .....
And I havent heard Michael say it is not working as intended. Have you?