|
doomtrader -> RE: 1.05 info (10/15/2012 8:29:31 PM)
|
I have spent some time during the weekend to improve the 1.05 patch, so need to test it a little bit, but I think it is worth the effort and your time. Current changelog for 1.05 looks like this: quote:
2012-10-15 [v1.05] --Fixed Number of people and equipment in units now displayed correctly Fleets without any naval units assigned are now automatically disbanded at the end of the turn --Gameplay Modified balance to favor USSR human player against German AI Modified balance to favor German human player against USSR AI Now if a unit is returned to the forcepool with a commander, then the commander is reassigned from the unit Changed supply schedule, now convoys are perforemd after selecting supply sources by units It is nowpossible to see full description for all events Increased Allied AI support on higher German difficulty levels --AI changed AI behavior to keep aircrafts at least one hex from enemy units Making Allied AI more agressive (sill needs to have advantage to attack enemy) --Features It is possible now that the Disembark will fail every time a unit will try to unload from a sea zone where enemy fleet has got advantage --GUI If a unit is hidden under the Fog of War, then clicking on a hex with that unit does not reveal Unit Panel --Other If unit has got -1,-1 coordinates assigned it is always put into the reserve, even if the proper value is not entered
|
|
|
|